UPDATE, August 4th, 2012:
Zynga response? Zynga’s General Counsel Reggie Davis released the following statement:
“We are committed to creating the most fun, innovative, social and engaging games in every major genre that our players enjoy. The Ville is the newest game in our ‘ville’ franchise – it builds on every major innovation from our existing invest-and-express games dating back to YoVille and continuing through CityVille and CastleVille, and introduces a number of new social features and game mechanics not seen in social games today. It’s unfortunate that EA thought that this was an appropriate response to our game, and clearly demonstrates a lack of understanding of basic copyright principles. It’s also ironic that EA brings this suit shortly after launching SimCity Social which bears an uncanny resemblance to Zynga’s CityVille game. Nonetheless, we plan to defend our rights to the fullest extent possible and intend to win with players.”
Zynga creates (not steals) innovation? YoVille is not a bad clone of The Sims? SimCity is a clone of CityVille?
Oh, the hilarity!
Zynga’s army of lawyers are effective in repelling and discouraging small indie developers from defending themselves against their innovation leeching practices because they seldom have enough money to afford justice in our court system, but EA is no bootstrapped indie and it seems that Zynga’s hubris have made them too comfortable. Perhaps Mark Pincus and his company should’ve stuck to bullying indies instead.