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I have a feeling that it won't be open world in the sense of a flat grass field on a rectangular map. I wouldn't be surprised if it's just a bunch of different large open areas like Darkroot Garden in DS1 or the poison swamp in DS3, except these areas will be connected to a number of other similar areas.Even GRRM just calls it a sequel to Dark Souls. He also says that his work with it was done "years ago" and that his job more or less just was to create a setting for them to place the game in.
That's probably the final nail in the coffin for the people who genuinely believed it'd have some deep and engaging (lol) story.
I think the vast majority of people just expect Dark Souls but open world and with some neat worldbuilding.
I feel like I must point out again how retarded "Dark Souls but open world" sounds.
The best thing about Dark Souls is that it is not open world. Exploration like in Dark Souls is not possible in a true open world. There may be some hope left that the dungeons might resemble Dark Souls' interconnected level design somewhat, but I seriously doubt it.
Perhaps, but that would still make it hard to even come close to the greatness that is the first half of Dark Souls in terms of interconnectedness and different routes, which should be the goal to aim for.