Bloodborne revised the combat system to make it substantially more action-based and fast-paced, while simultaneously reducing the extent of character customization. Demon's Souls and Dark Souls were already so action-based that they were borderline cases of the RPG genre, and Bloodborne clearly departed from the RPG genre into being an action game with RPG elements.
Partially agreed.
Adding action elements to an RPG doesn't necessarily detract from RPG-ness. It's pure addition, and not subtraction.
However, context matters. The context of
how Bloodborne adds action elements
necessarily reduces its RPG-ness.
All Bloodborne builds must use the health regen mechanic -- the whole game is designed to force you into aggressive play styles.
The small handful of weapons more or less feel the same. Some weapons are a bit slower and more damaging, while others are a bit quicker and less damaging, and a couple have neat gimmicks. But every weapon is designed around the combat system, which only ever rewards an aggressive play style.
Conversely, the Dark Souls combat system isn't focused on highlighting some specific mechanic. Rather, the Dark Souls system allows for pretty much any blend of aggressiveness versus passivity, often changing moment to moment as your opponent switches tactics (especially in the PvP scene).
Dark Souls has, like, 10 times more weapons than Bloodborne. All the weapon classes feel unique. All the magic classes feel unique. Even the subdivisions of these classes (for example, normal sorceries versus dark sorceries) feel unique. Dark Souls has incredible variety, which Bloodborne lacks.
So when I see comments like...
Nah, bullshit.
Bloodborne is as RPG as any Souls. Stop trying to justify your preferences. Just say "I prefer Dark Souls because I'm a fantasy faggot" and that's it.
And if builds were indicative of RPGs, Baldurs Gate would be one, since it's full of builds. STALKER don't have any build and is more an RPG than BG ever was.
... I have to shake my head.
Bloodborne is an RPG. Dark Souls is better at being an RPG.
Also, are you trying to say that BG isn't an RPG? I'm not a huge fan of the series. The story structure sucks, the companions suck, the writing in general sucks, and the D&D ruleset sucks. It's merit comes from good execution of these shitty things, which resulted in a franchise that is better than most. It's definitely an RPG though.