perfectslumbers
Arbiter
- Joined
- Oct 24, 2021
- Messages
- 1,202
by any chance?
Ranni quest line and Fia (the lady who hugs you,) quest line
by any chance?
This is Dark Souls 4 mashed onto generic AAA openworld?
I just feel tired and sad playing it...
Just respec broOk! Do not do a pure strength build. If you want to enjoy melee go Arcane!
I just got the Executioner's Great-sword and it is a magic weapon. My inventory is getting full of weapons you get later on, which all look amazing, but have Faith or Arcane, but 90% Arcane.
After this play-through I will go Arcane Melee.
Too many weapons in my inventory require Faith or Arcane and it is pissing me off because I can not use them! Many of them are fucking dope too.
Too many weapons in my inventory require Faith or Arcane and it is pissing me off because I can not use them! Many of them are fucking dope too.
You wouldn't be able to use them anyway because getting upgrade resources is horrible in this game, I can barely manage to find the stuff for my main weapon, I haven't yet upgraded a side arm, my inventory is full of weapons I'd like to give a try for but I can't because there is no way I'm going to use a +8 weapon in the areas I'm currently exploring, that would be more painful than doing a SL1 run.
This wasn't ever a problem in the other souls games. DS1 made it difficult to get to +10 on other weapons, but +9 hit hard enough anyway for solo fun, DS2 had areas that was littered with enough materials to upgrade multiple weapons and you could use the bonfire ascetic to reset the area and get even more, DS3 gives you all you need in end game areas..
Dunno, I find most weapons usable, did runs with many builds in previous souls games, I like swapping weapons to keep the feel of gameplay fresh, while damage to me is the most important thing, I shun weapons that make it two or three times longer to kill shit.Move-sets are more important to me, followed by damage scaling
Because of the way they move, most weapons will miss plenty with dogs anyway. My uchigatana also has like 1/3 of its hits miss whenever I face dogs, which is why I don't even bother killing them when I feel the area is skip friendly (plenty of obstacles around to sprint and mess with AIs), I didn't bother killing them in the academy for example. At this point dogs are something I wish From would just stop including in their games, they're not that challenging, they're just unfun things to fight.The Zweihander has issues with its 45 degree swipes missing dogs and other small vermin.
farmable
Too many weapons in my inventory require Faith or Arcane and it is pissing me off because I can not use them! Many of them are fucking dope too.
You wouldn't be able to use them anyway because getting upgrade resources is horrible in this game, I can barely manage to find the stuff for my main weapon, I haven't yet upgraded a side arm, my inventory is full of weapons I'd like to give a try for but I can't because there is no way I'm going to use a +8 weapon in the areas I'm currently exploring, that would be more painful than doing a SL1 run.
This wasn't ever a problem in the other souls games. DS1 made it difficult to get to +10 on other weapons, but +9 hit hard enough anyway for solo fun, DS2 had areas that was littered with enough materials to upgrade multiple weapons and you could use the bonfire ascetic to reset the area and get even more, DS3 gives you all you need in end game areas..
It's more skill gated, but you can compensate for skill with levels.When do people realize the only alternative to level gating is level scaling?
Game is starting to get on my nerves quite a bit.
Everywhere you go, it's always non-stop rushdown DS3 speed bosses (or faster and even more aggressive, honestlty). It's constant pressure, and they're all very fast and can't even be staggered easily with two-handed weapons if you strike first.
Additionally, there's beast-type enemies across the levels and open world that are also as fast as the Boreal Knight of DS3, but much bigger and waving ridiculously big hitboxes around. I've so far had to cheese several of those enemies by just going to the nearest doorway and poking them through it which is a shame because the enemy designs are amazing, but the enemies just move too fast to deal with otherwise for me. (e.g. the lion with the scythe blade chained to its paw in Stormveil, or the giant bears)
I killed it, jump-attacking and poking into its belly from here, but fuck me, what a fun time, doing this shit for 5 minutes because you get obliterated in normal combat, as it moves faster than light.
I am starting to wish for different boss designs, and I hope the game has that later on. I'm starting to get a bit tired of the whole "we'll play almost as fast as Bloodborne now" meme.
Explore dungeons and you will find a way to buy upgrade materials. Like in other Souls games before.Too many weapons in my inventory require Faith or Arcane and it is pissing me off because I can not use them! Many of them are fucking dope too.
You wouldn't be able to use them anyway because getting upgrade resources is horrible in this game, I can barely manage to find the stuff for my main weapon, I haven't yet upgraded a side arm, my inventory is full of weapons I'd like to give a try for but I can't because there is no way I'm going to use a +8 weapon in the areas I'm currently exploring, that would be more painful than doing a SL1 run.
This wasn't ever a problem in the other souls games. DS1 made it difficult to get to +10 on other weapons, but +9 hit hard enough anyway for solo fun, DS2 had areas that was littered with enough materials to upgrade multiple weapons and you could use the bonfire ascetic to reset the area and get even more, DS3 gives you all you need in end game areas..
All things considered I would prefer a tightly designed/planned gameworld like the titles we're used to, but I'm glad FromSoftware got their chance to unload this massive behemoth of a game on the gaming world.
Game is starting to get on my nerves quite a bit.
Everywhere you go, it's always non-stop rushdown DS3 speed bosses (or faster and even more aggressive, honestlty). It's constant pressure, and they're all very fast and can't even be staggered easily with two-handed weapons if you strike first.
Additionally, there's beast-type enemies across the levels and open world that are also as fast as the Boreal Knight of DS3, but much bigger and waving ridiculously big hitboxes around. I've so far had to cheese several of those enemies by just going to the nearest doorway and poking them through it which is a shame because the enemy designs are amazing, but the enemies just move too fast to deal with otherwise for me. (e.g. the lion with the scythe blade chained to its paw in Stormveil, or the giant bears)
I killed it, jump-attacking and poking into its belly from here, but fuck me, what a fun time, doing this shit for 5 minutes because you get obliterated in normal combat, as it moves faster than light.
I am starting to wish for different boss designs, and I hope the game has that later on. I'm starting to get a bit tired of the whole "we'll play almost as fast as Bloodborne now" meme.
Starting tomorrow, I need to get my shit together, I have work and a wife, I'm addicted to the game, I've played 25 hours since Friday evening.
I haven't had this amount of gaming for a good while.
The phone rings from friends or family and I want to murder them because they interrupt me.
The game is incredible. I don't know what else to say. How are they going to top this, ever?
The only thing that I found a bit underwhelming was:
The moving mausoleum
most weapons will miss plenty with dogs anyway.
Game is starting to get on my nerves quite a bit.
Everywhere you go, it's always non-stop rushdown DS3 speed bosses (or faster and even more aggressive, honestlty). It's constant pressure, and they're all very fast and can't even be staggered easily with two-handed weapons if you strike first.
Additionally, there's beast-type enemies across the levels and open world that are also as fast as the Boreal Knight of DS3, but much bigger and waving ridiculously big hitboxes around. I've so far had to cheese several of those enemies by just going to the nearest doorway and poking them through it which is a shame because the enemy designs are amazing, but the enemies just move too fast to deal with otherwise for me. (e.g. the lion with the scythe blade chained to its paw in Stormveil, or the giant bears)
I killed it, jump-attacking and poking into its belly from here, but fuck me, what a fun time, doing this shit for 5 minutes because you get obliterated in normal combat, as it moves faster than light.
I am starting to wish for different boss designs, and I hope the game has that later on. I'm starting to get a bit tired of the whole "we'll play almost as fast as Bloodborne now" meme.
Same principle also applies to some of the rock-like humans you some times find in mine type dungeons. My curved greatsword did fuck all damage to them, but when I switched to a piercing weapon following the advice given to me by a player-written message on the ground I could kill them in two hits.Speaking of RPGness - this is the first Fromsoft game since Demon's Souls where physial damage types really matters.
Just encountered Crystalines boss fights (two crystal dudes in a cave under Academy, locked behind a swordstone key fog). I had +5 greatsword, and it was a mess - my damage output was so pitiful, at first I thought I was significantly outleveled and should come back later. But then i switched to my shitty +2 mace, and literally wiped the floor with those fuckers. Only used two estus gulps.
If for some reason the damage you deal is too low, try switching to a blunt weapon.
Speaking of RPGness - this is the first Fromsoft game since Demon's Souls where physial damage types really matters.
Just encountered Crystalines boss fights (two crystal dudes in a cave under Academy, locked behind a swordstone key fog). I had +5 greatsword, and it was a mess - my damage output was so pitiful, at first I thought I was significantly outleveled and should come back later. But then i switched to my shitty +2 mace, and literally wiped the floor with those fuckers. Only used two estus gulps.
If for some reason the damage you deal is too low, try switching to a blunt weapon.