Shrimp
Liturgist
- Joined
- Jun 7, 2019
- Messages
- 1,071
I'm like 99% sure they said in some pre-release interview that the game wouldn't have traditional covenants like in the other games, I'll see if I can find it.Agree. The open world and lore with so many actors and factions would be ripe ground for covenants.kindda regret we don't get proper covenants anymore - you'd think an open-world design would be a great fit - but alas. Otherwise I don't have many systems-related gripes
Is it possible the covenants are implemented through updates or DLCs? I see reports of missing things like NPC questlines, scaling in certain weapons, etc. Maybe they're taking it slow this time?
There are still remnants of the system in place such as the circle next to your HP/FP/Stamina showing you which rune you're using (instead of showing your covenant) and some NPCs like the Beast Clergyman that will reward you for handing in some specific items.
I don't speak moon runes, but according to some guy in the comment section of the Reddit page I found this on says it means the following:
Source: Miyazaki interview (The overture of Elden ring)
In multiplayer, will there be a covenant system like in "Dark Souls"?
Miyazaki: The covenants in the Dark Souls series are not present in this game. The network elements of the game were designed to lower the bar as much as possible and make it easier to match up players, such as signs, and the covenant system doesn't really fit in well with that.