Baron Dupek
Arcane
- Joined
- Jul 23, 2013
- Messages
- 1,871,365
ER but it's Tekken
This is everything I've played. Someone give me recs:
https://steamcommunity.com/id/derungrund/games/?tab=all
Blade of Darkness
every class, all runes
This is everything I've played. Someone give me recs:
https://steamcommunity.com/id/derungrund/games/?tab=all
Most/all of the quests in this game seem to forgive you for missing a step or two and hitting the next one. I've been playing blind and only looking at wiki things after I've completed the content at least once. I didn't find this NPC in Liurnia and didn't know he went there. I did, however, find him in Mt. Gelmir, which the wiki says is the next step in his journey after Liurnia, so clearly not finding him there didn't break his questline.
Most/all of the quests in this game seem to forgive you for missing a step or two and hitting the next one. I've been playing blind and only looking at wiki things after I've completed the content at least once. I didn't find this NPC in Liurnia and didn't know he went there. I did, however, find him in Mt. Gelmir, which the wiki says is the next step in his journey after Liurnia, so clearly not finding him there didn't break his questline.
I killed the magma wyrm in my blind NG and explored the area where he sits in Mt Gelmir, but I never heard a peep from him, and I'm definitely not deaf (Alexander is quite the attention whore, I would have noticed him there). Before going into NG+ after finishing the game, I went to every area where he's supposed to spawn after learning of the talisman he drops. Didn't see him anywhere.
Well, now I finally have this little overpowered thing and there's a dead jar of meat under my feet. Yipee!
ER but it's Tekken
This is everything I've played. Someone give me recs:
https://steamcommunity.com/id/derungrund/games/?tab=all
Blade of Darkness
every class, all runes
I think they should've just made it so the NPCs are clear about where they're going next instead of this system where it's somewhat lenient on the objectives but than you miss half the questline and have no idea why the NPCs are there. I missed almost all the stuff with Blaidd and than he was just trapped in the evergaol which confused the shit out of me.Most/all of the quests in this game seem to forgive you for missing a step or two and hitting the next one. I've been playing blind and only looking at wiki things after I've completed the content at least once. I didn't find this NPC in Liurnia and didn't know he went there. I did, however, find him in Mt. Gelmir, which the wiki says is the next step in his journey after Liurnia, so clearly not finding him there didn't break his questline.
ER but it's Tekken
I think they should've just made it so the NPCs are clear about where they're going next instead of this system where it's somewhat lenient on the objectives but than you miss half the questline and have no idea why the NPCs are there. I missed almost all the stuff with Blaidd and than he was just trapped in the evergaol which confused the shit out of me.Most/all of the quests in this game seem to forgive you for missing a step or two and hitting the next one. I've been playing blind and only looking at wiki things after I've completed the content at least once. I didn't find this NPC in Liurnia and didn't know he went there. I did, however, find him in Mt. Gelmir, which the wiki says is the next step in his journey after Liurnia, so clearly not finding him there didn't break his questline.
Don't get me wrong, I don't want to be handholded all the way through with quest markers and arrows but I don't think this system they had in the other more streamlined Souls games works for Elden Ring.
No, not when you talk to him in Caelid. I checked up videos to make sure I didn't hallucinate this and somehow just forgot about it.if you mean alexander, he tells you outright or implies where hes going all the time?
He is too self absorbed in proving himself and then whining about not being strong enough yet.
He does tell you about going to the festival when you meet him first, and he does tell you in Liurnia what he will do next, but in Caelid he's just going full retard.
I just use evernotes app on my phone to immediately write any directions and instructions down, it has nice checklist feature too so i dont have much trouble remembering quests.About half the quests still require external guides to finish. Even if you saw you could talk to Ranni as a doll, did you really ask to talk more than twice when all you got was '...' in response both times?
I did Caelid and then went back to Liurnia to open that inverted tower where you find Ranni's body, it was completely natural.Some quests I refuse to believe people could find in a natural manner. A certain NPC goes through this routing : you find him in Limgrave first, then Caelid, then... Liurnia. I missed him in my first playthrough because of this fucked up order and it was painful when I saw the solid reward you get for doing the whole questline. I, like most people, saw a little of caelid, thought this should be put off for later, and only returned after doing a lot of Liurnia content. When I went back to Caelid and met this NPC, there was no reason for me to scour Liurnia's map again.
Did Fromsoft expect us to do Caelid first before visiting Liurnia or something? the order of meeting that guy makes no sense.
I just use evernotes app on my phone to immediately write any directions and instructions down, it has nice checklist feature too so i dont have much trouble remembering quests.About half the quests still require external guides to finish. Even if you saw you could talk to Ranni as a doll, did you really ask to talk more than twice when all you got was '...' in response both times?
Mine has become basically a fallout quest journal style
View attachment 23704
So you didn't go there before doing Ranni's quest? because if you've unlocked the site of grace inside the tower you'll never have a reason to cross by him.I did Caelid and then went back to Liurnia to open that inverted tower where you find Ranni's body, it was completely natural.
I didn't go there before doing Ranni's quest, but I also didn't immediately use a key so I was able to explore both versions of the tower.So you didn't go there before doing Ranni's quest? because if you've unlocked the site of grace inside the tower you'll never have a reason to cross by him.I did Caelid and then went back to Liurnia to open that inverted tower where you find Ranni's body, it was completely natural.
A good thing is that you might have missed the most infuriating enemy of the whole game. There's two versions of it and what you meet in the Ranni inverted mode isn't even close to the level of bullshit of the other encounter.
So you didn't go there before doing Ranni's quest? because if you've unlocked the site of grace inside the tower you'll never have a reason to cross by him.I did Caelid and then went back to Liurnia to open that inverted tower where you find Ranni's body, it was completely natural.
A good thing is that you might have missed the most infuriating enemy of the whole game. There's two versions of it and what you meet in the Ranni inverted mode isn't even close to the level of bullshit of the other encounter.
Maybe it's a good plan financially, but for a more typical RPG player, who plays not for challenge but for the experience, they are starting to lose me.
Yes I'm talking about Miriam, and no I am not offended or trying to avoid spoilers it's just a name I didn't remember.Are you talking about Preceptor Miriam? (I figure the name only isn't really a spoiler. Apologies if you disagree.)
If so, now I know we have different tastes in games because I thought that fight at a relatively low level was a blast. Great times and part of what makes Souls games awesome.
Yes I'm talking about Miriam, and no I am not offended or trying to avoid spoilers it's just a name I didn't remember.Are you talking about Preceptor Miriam? (I figure the name only isn't really a spoiler. Apologies if you disagree.)
If so, now I know we have different tastes in games because I thought that fight at a relatively low level was a blast. Great times and part of what makes Souls games awesome.
Is there something I missed about the fight? I mean, this cunthole just keeps teleporting away and make you run in circles. I couldn't find a way to finish it in melee and had to resort to using an unupgraded bow.
I almost killed him with poison arrows but it took a while and when he was almost dead he shot that arrow of his that also explodes on impact and killed me through a wall/railing whatever. And I was making an effort to stay away from walls and stuff precisely to avoid that shit but one "mistake? (Dying from explosions going through walls qualify as mistakes on player's part? No in my world.)"had to resort to using an unupgraded bow.
1) RPG player: do many people look at Souls games as an RPG experience? This legitimately makes me curious, because I'd say they're atmospheric action games with an RPG progression system bolted on.
2) typical RPG players who play for experience rather than challenge: I don't think this is true except for female gamers. And Porky. But whatever, not looking for an action challenge (as opposed to a tactical challenge) I'd probably agree with. There's a reason I don't often play games like Devil May Cry and Ninja Gaiden and am not the guy busting out S ranks when I do.