When she hits the top, she'll stop porting. She's basically like that Castle Crystal Sage in DS3.
Err, this is what I mean by is there something I missed, because she just didn't, stop porting. I killed all the phantoms, then the cunt made me run in circles. I very rarely, managed to get a hit in, because she'd keep spamming moves like that delayed magic that force you to dodge, and by the time I dodged, she already ported further back, and the final arena to fight her is a circular area where you can continue running in literal circles for the ages to come.
This is for the non-inverted tower encounter.
The inverted encounter didn't do that.
This is for the non-inverted tower encounter.
The inverted encounter didn't do that.