Tacgnol
Shitlord
- Joined
- Oct 12, 2010
- Messages
- 1,871,883
What exactly is "clunky" about it? I finally got the game, but the physical copy is arriving later today and I keep hearing this but people don't seem to explain what they mean by it.The combat is clunky, but the exploration/world feels like a true PB title.
I remember people said that Risen combat was "clunky", but most of them somehow didn't realize that you weren't supposed to do expert attacks with a metal rod right at the beginning of the game and it was purposefully "clunky" that you just swung it around you hoping to hit things with it, for instance with Swordfighting you unlocked and upgraded many skills as you leveled up and talked to NPCs that could teach you new stuff:
With Level 2 you got a Counterattack that did work if you timed it right with the RMB (and you were standing close enough).
With Level 3 you got sidestrokes, with which you could attack an enemy from both sides by pressing A or D while attacking.
With Level 4 you got longer Strike Combos.
With Level 5 you got Faster Attacks and yet another longer Strike Combo.
With Level 6 you could wield a Bastard Sword as an One-Handed Weapon and use a shield with it.
With Level 7 you got a Power Strike which did lots of Damage and broke the Parry of your enemy by holding LMB to charge (one of the most helpful things).
With Level 8 you got a Saving Blow that broke enemies Counter and used it against them if timed right.
With Level 9 you could wield a 2-Handed sword as One-Handed Weapon and use a shield with it.
With Level 10 you got infinitely long Strike Combos.
I actually really enjoyed combat in Risen (the first one that is).
The biggest issue with Elex combat from what I've seen is the hit detection is off, and also the combat doesn't feel very responsive. The latter part might improve with more levels/skills.