Doktor Best
Arcane
- Joined
- Feb 2, 2015
- Messages
- 2,876
Anybody able to tell me what exactly the armor perk does?
elex 2: space pirateLike Risen 2.
crossbow also have knockback ammo grenades and missile laucher tooRanged / Black Hole is the way to go if you are frustrated by the combat and want a certain amount of killability. Melee I think can be quite fun, though, in a way that only PB Melee can be.
Companions are overpowered godmode early game, then become useful distractions. They certainly shouldn't be any stronger - PB games are made for fighting alone, and I don't think it's fun or sensible to play them as charisma nerd with a band of muscle.
What is warm/cold in dialogue was really obvious from the get go, I'm not sure how anyone can find it confusing. The ending I can't comment on, as I've only seen the relatively warm ending.
Is it a special Redeemer feature to have the ball shot do knockdowns or is that for all plasma weapons? Makes Ranged even better, really. Mixing it up with laser, plasma and black hole makes you able to take on almost every situation.
The switch to a full pirate.themed setting in Risen 2 is the last thing I would complain about.elex 2: space pirateLike Risen 2.
still better than risen 2
It literally adds a certain amount of armor to your character (I think it should be something like +10 armor for skill level).Anybody able to tell me what exactly the armor perk does?
Going with what redditors said about the numbers behind the curtain, it's the exact opposite.I think Extra HP is better bang for buck as it adds more numbers. Armour is just straight off damage reduction I believe.
Honestly there's way too much knockback/down in Elex, you can't do without it and you get so much win with it
Shields don't increase your DPS, sure.Looks like shields are a trap, as 1H combo just destroys stuff if you can get it off, compared to the shield knockdown that's about as damaging as sneezing on someone.
just use the FLAMMENWERFEN finally a game where the FLAMMENWERFEN is a good weapon extremely powerfull and deserve the cool name FLAMMENWERFEN
83 str required
Laser rifles are shitty anyways. 3-shot burst and full-auto modes have damage penalties that make them wholly inferior to single shot mode. Really disappointing.
83 str required
5 per ammo means every rifle that uses that ammo can do that. Or EMP. Flamethrower has 1 per ammo and can knock down as well.Is it a special Redeemer feature to have the ball shot do knockdowns or is that for all plasma weapons? Makes Ranged even better, really. Mixing it up with laser, plasma and black hole makes you able to take on almost every situation.
Laser rifles are shitty anyways. 3-shot burst and full-auto modes have damage penalties that make them wholly inferior to single shot mode. Really disappointing.
You can say this is what happens all day long but it's not true in practice. You don't always know whether Jax will be emotional or rational when choosing words to speak. You don't always know the consequences of your choice either. You can be a emotional and good or evil, and rational good or evil, but this isn't really made clear at all in many of the quests.What I didn't like was how ridiculous the warm/neutral/cold system was. For some reason being an asshole will reward you with a decrease in cold and doing often the decent thing will increase your cold.
Apparently you don’t understand what cold means in Elex. It is NOT karma. Good does not equal warm, evil does not equal cold. Cold just means logical, warm just means emotional. It’s literally what the words mean when you use them in the sense of a personality. Not that complicated, unless you were playing Elex like it was a Bioware game.
So obviously being an asshole decreases your cold. Being an asshole is an emotional response. For example, if I berated you for being a moron, that would make me LESS cold because it’s driven by my feelings of frustration that someone could be so slow on the uptake.
Doing the “decent thing” can also increase your cold if the “decent thing” is also the passionless and rational thing. Really straightforward.
No a double barrel shotgun tier 3 does more damage than Thunderclap. I don't remember stat requirements. It's only a few points in damage. Scrap shotgun is weaker.For the record, don't waste your time and ELEX upgrading Plasma rifles or shotguns.
There are two unique weapons in the game, respectively the Redeemer and the Thunderclap, which are stronger than a tier 3 upgrade of the former, while having lower stat requirements.
I wonder if there's anything even stronger that I didn't find.
EMP can have its uses as well, especially against big mechs.Yeah, maybe it's a bug/oversight that plasma AoE only needs 1 ammo. It's by far the most potent attack in the game when you have the unique plasma weapon. And it doesn't even have a slower rate of fire.
I checked before making that post and a full upgraded Plasma rifle was like 90-something damage against a 100 damage Redeemer. The difference in stat requirements was also significant. Something like 65-65 for the redeemer and 80+-65 for the Plasma tier II.No a double barrel shotgun tier 3 does more damage than Thunderclap. I don't remember stat requirements. It's only a few points in damage. Scrap shotgun is weaker.
The strongest range weapon in game is Tier 3 War Bow at 120 damage. LOL
The Last Stand is literal immortality. The armor bonus spell is also pretty useful for obvious reasons.On a side note, maybe I should have experimented more, but... is there any PSI power aside Black hole and "One with your weapon" with any practical use?
What about the alternate fire modes for your PSI hand-thing (thrower)?The Last Stand is literal immortality. The armor bonus spell is also pretty useful for obvious reasons.On a side note, maybe I should have experimented more, but... is there any PSI power aside Black hole and "One with your weapon" with any practical use?
Haven't tested them either. I'm all about pew-pewing with a plasma rifle.What about the alternate fire modes for your PSI hand-thing (thrower)?
I didn't test them extensively but they felt virtually useless compared to black hole when I tried them.
Not really. They are excellent against bots and squishy enemies with low armor. Bots also drop tons of energy cells for laser rifles, so you will never have to buy any ammo.Laser rifles are shitty anyways. 3-shot burst and full-auto modes have damage penalties that make them wholly inferior to single shot mode. Really disappointing.
Um, that really isn't a very big difference. Even more so seeing that you will have a shit ton of energy cells by late game.On "Difficult" difficulty, with a Laser Rifle III, it takes 35 shots to kill a mountain troll with single shots [...] Plasma Rifle III on the other hand needs 29 shots, Redeemer with a medium red gem needs 24.
You can say this is what happens all day long but it's not true in practice. You don't always know whether Jax will be emotional or rational when choosing words to speak. You don't always know the consequences of your choice either. You can be a emotional and good or evil, and rational good or evil, but this isn't really made clear at all in many of the quests.What I didn't like was how ridiculous the warm/neutral/cold system was. For some reason being an asshole will reward you with a decrease in cold and doing often the decent thing will increase your cold.
Apparently you don’t understand what cold means in Elex. It is NOT karma. Good does not equal warm, evil does not equal cold. Cold just means logical, warm just means emotional. It’s literally what the words mean when you use them in the sense of a personality. Not that complicated, unless you were playing Elex like it was a Bioware game.
So obviously being an asshole decreases your cold. Being an asshole is an emotional response. For example, if I berated you for being a moron, that would make me LESS cold because it’s driven by my feelings of frustration that someone could be so slow on the uptake.
Doing the “decent thing” can also increase your cold if the “decent thing” is also the passionless and rational thing. Really straightforward.
The quest with Hakon is a perfect example. It's irrational not to try to ally with the Separatists. They are looking to ally, yet Hakon wants them killed because he hates all Albs. Giving Hakon the locations of the Separatists so he can kill them increases your cold, while lying to Hakon about their whereabouts decreases it. There's several examples of stuff like this happening and I think it's only so you can be a good guy, doing nice guy things and not have your Cold increase so much you're locked into the Cold ending.
Maybe it's different in the German version as well. More clearer. For all we know the company who translated it screwed it up.
Plasma rifle's EMP shot keeps robots and mutants frozen in place. Buying ammo is hardly an issue.Not really. They are excellent against bots and squishy enemies with low armor. Bots also drop tons of energy cells for laser rifles, so you will never have to buy any ammo.
You conveniently ignored how many shots were needed with the 3-shot burst and full-auto. 35 vs. 95 vs. 400 shots is a big difference.That really isn't a very big difference, seeing that you will have a shit ton of energy cells by late game even more so.