Jenny Pankratz said:Hello everybody,
I very much hope you are all doing well and you keep your ears stiff in the final spurt of this pandemic (which is now a bit pulling). We are still in the home office, the project is making big leaps and we are already looking forward to this year's announcement.
It's their best game. Gothic 2 would rank higher if it had far better controls, i just hate the controls from this time period. I remember it was the same in Tomb Raider 1 where the controls are just super digital and annoying, and at that time i had already played Super Mario 64 which has super smooth and precise controls, great even to this day i think.
Gothic 3 does have better graphics though, or perhaps i should say it's artistically better in many ways, just flora alone is insane in that game, ELEX has perhaps 10% of the variety. In G3 you can even find some trees that are used 1 time just to give that place a more personal feel.. you won't find that here, when it's really bad it did remind me of some MMO's - kind of empty and generic/bland which didn't really inspire me to explore.
It's also lame you get the jet pack for free at the start, such a powerful item should be gained through a really tough quest, way more fun. I understand why it's done like that though - for lazy reviewers which they fear will let go of the game to quickly otherwise... well, didn't exactly help.
Maybe the reason the jetpack is in from the early game is so that you can actually do the apparently far-flung quests that appear early on - and doing so opens up the game and the story. You'd die too often, to the point of tedium, if you didn't have your jetpack, as Nerd Commando said, it's the skin of the teeth by which you hang on in the early game, when as a weakling you're traversing a super-dangerous world.
If only the whole game was like that. Forcing you to use the jetpack, find creative solutions, go around the monsters, or pit one against the other.The other mistake they made with elex was making the early game so brutal.
Ahhh well at some point killing off everything with a single shot is rewarding. It is a just reward for a hard work. What i disliked is the skill points thingy they added. Older games were more fun when you just need the money and the stats to get them,not some magical skill points. Always cheat to get like 100 skill points and ignore it.If only the whole game was like that. Forcing you to use the jetpack, find creative solutions, go around the monsters, or pit one against the other.The other mistake they made with elex was making the early game so brutal.
You can unlock some special moves with the skill system (like the Jetpack attack), but it's nothing like Gothic where all animations change with skill level. That's a shame really, but for a small team, with even more weapon types than Gothic, it's understandable.Do the combat animations improve when you develop your character like it was in Gothic or it's simply %?
You can unlock some special moves with the skill system (like the Jetpack attack), but it's nothing like Gothic where all animations change with skill level. That's a shame really, but for a small team, with even more weapon types than Gothic, it's understandable.Do the combat animations improve when you develop your character like it was in Gothic or it's simply %?
Sadly many aspects of the game are a simpler version of Gothic mechanics.
Yes. They went for breadth instead of depth in the animation department.You can unlock some special moves with the skill system (like the Jetpack attack), but it's nothing like Gothic where all animations change with skill level. That's a shame really, but for a small team, with even more weapon types than Gothic, it's understandable.Do the combat animations improve when you develop your character like it was in Gothic or it's simply %?
Sadly many aspects of the game are a simpler version of Gothic mechanics.
One thing to appreciate is that every weapon type has a unique animation set. Nothing fantastic but it is nice that an axe isnt just a model swapped sword, and going sword and board actually changes how you fight as opposed to now just having a better block button
Or you could just shoot everything with your bow and don't give a shit about stamina.Well, technically when you get more stamina and can swing more, that unlocks you new animations as you can complete the combos instead of stopping midway
You don't have to worry about that, all the quests (aside from the faction rank progression ones) will be available for you to complete have you joined a faction or not. Playing without joining one for a long time just makes the game unnecessaraly more difficult for you.I would get locked out of faction cities as soon as I commit to a faction, right? In light of this, it does make sense to quest as much as possible with all the factions before committing, right?
Where the fuck is Elex 2 Piranha! I want to play something!
the jetpack is so fun that making it available from the start was absolutely the right thing to do