Anthedon
Arcane
- Joined
- Jan 1, 2015
- Messages
- 4,792
Attributes not doing much besides being a requirement for gear and skills is by design (in German): http://www.gamestar.de/artikel/elex-attribute-ohne-wirkung-feature-und-kein-bug,3321408.html
Doesn't entirely work out that way since you are getting noticeably stronger eventually. But it would probably be worse if attributes had a significant effect, it's very easy to hugely boost them with potions later on.
"Wir haben uns dazu entschlossen, das Spiel vornehmlich über die Waffen zu tunen, die man findet und sich aufrüsten kann, da es sehr sehr groß ist und wir absolute Werte bei den Gegnern haben. Ein Spiel mit einer so hohen Anzahl an Spielstunden soll sowohl am Anfang als auch noch gegen Ende interessant sein."
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We decided to balance the game around the upgradeable weapons, since there is no level scaling. A game with this kind of length should stay interesting from beginning to end.
Doesn't entirely work out that way since you are getting noticeably stronger eventually. But it would probably be worse if attributes had a significant effect, it's very easy to hugely boost them with potions later on.