SuicideBunny
(ノ ゜Д゜)ノ ︵ ┻━┻
- Joined
- May 1, 2007
- Messages
- 8,943
hm, go warthog or save some money on the sticks and shipping and pick a different one?
Yes, because surely that was what I meant dimwit.Yes that's why I play FPS with a joystick...
God, are you boobs going to be disappointed when you get the game and it's optimized for an xbox gamepad.
Ideally with a controller some of the buttons would work like shift or alt, where you hold them to change what other buttons do. You can go from 12 to 30 buttons pretty easily this way.Real flight sticks even have a greater full range of motion than the joysticks on the xbox controller. And with a HOTAS setup you have WAY MORE BUTTONS. Even if the systems menus would allow Xbox players to activate all functions, a lot of that shit takes precious time when you're under pressure. There is no situation where a joystick & keyboard, a HOTAS, or any combination of the aforementioned with rudder pedals, will not be a superior control scheme to being stuck with the gamepad.
If the gameplay was "arcadey" then I would agree it's not really worth it. But the combat is intense enough, and the ship handling complex enough to make anything other than a gamepad worth it.
Ideally with a controller some of the buttons would work like shift or alt, where you hold them to change what other buttons do. You can go from 12 to 30 buttons pretty easily this way.
Are these the contradictions inherent in the system that Marx was talking about?So what if it's optimized for Xbox gamepad? This is definitely a game which needs a joystick or similar control method.
Haha, that was amusing. I'm fucking sold.
I tried it with a X360 game pad and it's not particularly great, at least not anywhere to how responsive it felt with the Joystick Setup. Throttle for speed, being able to Yaw left and right and the turning also feels a lot better etc. It just feels a lot more natural.
Btw. the more I read all these the more I can't wait.
http://www.theriftarcade.com/elite-dangerous-preview-on-the-oculus-rift-dk2/
http://www.reddit.com/r/oculus/comm...have_the_dk1_and_dk2_are_you_glad_you/cjfmr5n
http://www.reddit.com/r/oculus/comments/2c4w1w/tears_over_dk2_elite_a_total_surprise/
LOL: https://www.youtube.com/watch?v=jNgKm8AfWhY#t=28m25s
Got accused of "hacking". :3
I'm currently in a Cobra Mk. III with heat sinks, military-grade polymer hull, 2 C4 multi-cannons and 2 C2 multi-cannons. I went to the freeport extraction site asteroid field and hunted other players in silent mode. The guy I blew up said I was hacking because I was invisible to him.
would stealth again.
I deny everything.No, there wasn't. Hence the question. For now can't confirm or deny anything.
Before I get dropped into the open world, my goal is to beat that fucking third combat scenario. I finally dinged up his hull a bit, but I'm still a ways away.
He's just way more accurate than me. When we're making a pass head to head, I'm missing 90% of my shots.
Yeah, I've been playing around with the subsystems a lot, but some of that is just going to take awhile to become second nature. I think one of the problems right now is the controls aren't intuitive to me, so I think I'm going to do some remapping to find that sweet spot. Ulm's suggestion of the thrusters on the hat makes a ton of sense, so I'm going to try that out. I haven't really played around with thrusters a lot (instead just trying to get the base controls down), but clearly they're really fucking useful.I haven't replayed the combat missions (although I should because I'm rusty) yet, but have you tried managing your subsystems? When making a jousting pass at a Cobra, it's always going to have more firepower than you do, so your "System" needs to be boosted to the max just to keep your shields up.