rusty_shackleford
Arcane
- Joined
- Jan 14, 2018
- Messages
- 50,754
I started using Steam sometime around when TF2 released, I've never really had an issue with it.Steam was literally piece of garbage for years and frankly speaking still is.
I started using Steam sometime around when TF2 released, I've never really had an issue with it.Steam was literally piece of garbage for years and frankly speaking still is.
Neither Epic forces publishers to release games on their storeIts not Valve that forces publishers to make that games exclusive.
Nobody is forcing you to play these gamesBiggest outrage was due kickstarted games, for the rest it was due people being forced to use yet another shitty platform and that it will damage the state of PC gaming.
They are figuring out how to create a review system that blocks review bombing (massive incline)Where on the store itself?
It isn't Epic fault if publishers accept good exclusivity dealsIts not Valves fault if publishers decide to use Steam as DRM.
I'm not, I don't buy games at full priceIf you agree then why bitch about Steam prices.
Steam lacks weekly free gaemsAfter how long EPIC store is up they still are unable to add some basic features like gifting games, having a basket or putting comments/reviews or just rating a game. The client himself lacks shit load of features Steam has, like the mod workshop or forums.
Sure it is usable but thats about it, lets not pretend its anything near as good as Steam.
https://www.usgamer.net/amp/epic-games-store-exclusivity-sellout-indie-devYou mean that few developers will be given money by EPIC to make games, which Im all for and good for them.
30% sharecut is evil for small developers, should be 20% for everyone, not only for games that make over $50m in revenueBut I fail to see how exactly Steam was stuffing their commercial and artistic freedom. Seeing how it was Steam that created the PC digital market and allowed pretty much anyone to make any kind of game and put it on Steam and earn living from it.
But do they bitch about developers who release games on other platforms?Not to mention that EPIC unlike Steam limits what games can be launched on their platform, seems a bit not very freedom like.
Epic didn't force anyone to release games for $60Again its not like Valve forced anyone to make that decision.
Yep. When people say "Epic is damaging PC gaming", they are actually saying "Epic is damaging Steam".People do forget how shit Steam was at release, but they quickly made it into something people preferred. I remember when Dragon Age: Origins came out there was a long thread on the Bioware forums of people pissed it was just a disc check DVD and not a Steam code, and that was 2009.
Yes it's called capitalism, but there's always a solution for thisDo me a favor and forget about the features of the storefronts, the interfaces, the fabled 88-12 thing for a moment.
Epic exclusive = less copies
not Epic exclusive = as many copies as possible
Right now, this is an undeniable fact. No whats no buts. Devs/publishers make exclusivity/timed exclusivity deals with Epic KNOWING they will sell less copies, and attempt to compensate lost revenue with Epic's fee. Hence all the comparisons with console exclusives.
Now, at the risk of sounding like a Valve cuck, Steam/Steamworks is not such a deterrent at that scale. While there will be people who hesitate to buy a game if it happens to be a Steamworks exclusive, third parties that pick Steam/Steamworks do it for popularity, even in the case of exclusivity, not for some guaranteed money from Valve to compensate for lost sales.
To me that's it. That's all there is to it. When you sacrifice a chunk of your audience for a fee "because you are a new and blossoming studio" and "you'll put that money to good use" or whatever, you are categorically a sellout.
Epic keeps ruining consumers'... free timeJust Cause 4 for free on ES.
IF steam is interested in exclusive they outright buy studio not just fund timed exclusivity. Which is way worse.
IF steam is interested in exclusive they outright buy studio not just fund timed exclusivity. Which is way worse.
https://www.theverge.com/2019/5/1/1...cquisition-rocket-league-fortnite-unreal-deal
https://www.theverge.com/2020/3/26/21195152/epic-games-publishing-label-control-last-guardian-inside
Neither Epic forces publishers to release games on their store
Nobody is forcing you to play these games
"it will damage the state of PC gaming"
https://fortniteintel.com/epic-games-ceo-speaks-out-against-loot-boxes-in-gaming/29717/
Quickly someone saves PC gaming!
https://www.vg247.com/2019/10/01/co...-ray-scanner-loot-box-controversy-france/amp/
"The only thing is, the scanner consumes the container in order to reveal the item inside. To use the X-ray Scanner again, the revealed item must be claimed, because it’s not designed to scan another container without claiming the revealed item."
Thanks Lord Gaben
They are figuring out how to create a review system that blocks review bombing (massive incline)
It isn't Epic fault if publishers accept good exclusivity deals
I'm not, I don't buy games at full price
Steam lacks weekly free gaems
30% sharecut is evil for small developers, should be 20% for everyone, not only for games that make over $50m in revenue
But do they bitch about developers who release games on other platforms?
Epic didn't force anyone to release games for $60
Do they have a shopping cart yet?
Get some lube bro, not that hardDiagnosis butt-hurt.
Two-Factor Authentication Required When Claiming Free Games April 28 - May 21
Beginning today and ending on May 21, we will periodically require two-factor authentication prior to claiming free games on the Epic Games Store. We are making this change in an effort to encourage our players to take steps to strengthen their Epic account security.
If you do not have two-factor authentication enabled on your account, you will see the following message when attempting to claim a free game:
“Two Factor Authentication Required
Claiming this free game requires you to have Two-Factor Authentication setup on your account. Two-Factor Authentication provides an additional level of security to your Epic Games account and will help prevent unauthorized access.”
In order to enable two-factor authentication, please head over to your Epic Games Account settings. Two-factor authentication can be used to help protect your account from unauthorized access by requiring you to enter a security code when you sign in. You can read a full how-to guide on enabling two-factor authentication here.
We understand that this is a minor inconvenience for some, but we want to provide the best possible solutions to protect your Epic account.
Well, if you were epic manager and had to chose between shopping cart or two-factor authentication what would you pick?Those who came out with 2FA should be shot dead and let their bodies be eaten by pigs.
I already have to deal with this bullshit with steamshit and not this bullshit comes to Epic.
Well, if you were epic manager and had to chose between shopping cart or two-factor authentication what would you pick?
The strangely specific april 28-may 21 interval makes me think they're gonna gift a AAA game. None of the ones currently in the store though, they just had their Spring Sale.