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Epic Games Store - the console war comes to PC

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Jan 14, 2018
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50,754
Codex Year of the Donut
Steam was literally piece of garbage for years and frankly speaking still is.
I started using Steam sometime around when TF2 released, I've never really had an issue with it.
 

502

Learned
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Do me a favor and forget about the features of the storefronts, the interfaces, the fabled 88-12 thing for a moment.

Epic exclusive = less copies
not Epic exclusive = as many copies as possible

Right now, this is an undeniable fact. No whats no buts. Devs/publishers make exclusivity/timed exclusivity deals with Epic KNOWING they will sell less copies, and attempt to compensate lost revenue with Epic's fee. Hence all the comparisons with console exclusives.

Now, at the risk of sounding like a Valve cuck, Steam/Steamworks is not such a deterrent at that scale. While there will be people who hesitate to buy a game if it happens to be a Steamworks exclusive, third parties that pick Steam/Steamworks do it for popularity, even in the case of exclusivity, not for some guaranteed money from Valve to compensate for lost sales.

To me that's it. That's all there is to it. When you sacrifice a chunk of your audience for a fee "because you are a new and blossoming studio" and "you'll put that money to good use" or whatever, you are categorically a sellout.
 

Tehdagah

Arcane
Joined
Feb 27, 2012
Messages
10,296
Its not Valve that forces publishers to make that games exclusive.
Neither Epic forces publishers to release games on their store

Biggest outrage was due kickstarted games, for the rest it was due people being forced to use yet another shitty platform and that it will damage the state of PC gaming.
Nobody is forcing you to play these games

"it will damage the state of PC gaming"

https://fortniteintel.com/epic-games-ceo-speaks-out-against-loot-boxes-in-gaming/29717/

Quickly someone saves PC gaming!

https://www.vg247.com/2019/10/01/co...-ray-scanner-loot-box-controversy-france/amp/

"The only thing is, the scanner consumes the container in order to reveal the item inside. To use the X-ray Scanner again, the revealed item must be claimed, because it’s not designed to scan another container without claiming the revealed item."

Thanks Lord Gaben

Where on the store itself?
They are figuring out how to create a review system that blocks review bombing (massive incline)

Its not Valves fault if publishers decide to use Steam as DRM.
It isn't Epic fault if publishers accept good exclusivity deals

If you agree then why bitch about Steam prices.
I'm not, I don't buy games at full price

After how long EPIC store is up they still are unable to add some basic features like gifting games, having a basket or putting comments/reviews or just rating a game. The client himself lacks shit load of features Steam has, like the mod workshop or forums.
Sure it is usable but thats about it, lets not pretend its anything near as good as Steam.
Steam lacks weekly free gaems

You mean that few developers will be given money by EPIC to make games, which Im all for and good for them.
https://www.usgamer.net/amp/epic-games-store-exclusivity-sellout-indie-dev

But I fail to see how exactly Steam was stuffing their commercial and artistic freedom. Seeing how it was Steam that created the PC digital market and allowed pretty much anyone to make any kind of game and put it on Steam and earn living from it.
30% sharecut is evil for small developers, should be 20% for everyone, not only for games that make over $50m in revenue

Not to mention that EPIC unlike Steam limits what games can be launched on their platform, seems a bit not very freedom like.
But do they bitch about developers who release games on other platforms?

Again its not like Valve forced anyone to make that decision.
Epic didn't force anyone to release games for $60
 
Last edited:

Tehdagah

Arcane
Joined
Feb 27, 2012
Messages
10,296
People do forget how shit Steam was at release, but they quickly made it into something people preferred. I remember when Dragon Age: Origins came out there was a long thread on the Bioware forums of people pissed it was just a disc check DVD and not a Steam code, and that was 2009.
Yep. When people say "Epic is damaging PC gaming", they are actually saying "Epic is damaging Steam".

Do me a favor and forget about the features of the storefronts, the interfaces, the fabled 88-12 thing for a moment.

Epic exclusive = less copies
not Epic exclusive = as many copies as possible

Right now, this is an undeniable fact. No whats no buts. Devs/publishers make exclusivity/timed exclusivity deals with Epic KNOWING they will sell less copies, and attempt to compensate lost revenue with Epic's fee. Hence all the comparisons with console exclusives.

Now, at the risk of sounding like a Valve cuck, Steam/Steamworks is not such a deterrent at that scale. While there will be people who hesitate to buy a game if it happens to be a Steamworks exclusive, third parties that pick Steam/Steamworks do it for popularity, even in the case of exclusivity, not for some guaranteed money from Valve to compensate for lost sales.

To me that's it. That's all there is to it. When you sacrifice a chunk of your audience for a fee "because you are a new and blossoming studio" and "you'll put that money to good use" or whatever, you are categorically a sellout.
Yes it's called capitalism, but there's always a solution for this

images


Just Cause 4 for free on ES.
Epic keeps ruining consumers'... free time :dealwithit:
 
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markec

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Neither Epic forces publishers to release games on their store

No they just bribe them to make them exclusive. Unless do you actually believe that publishers would make them Epic exclusive without shit load of money they get.


Nobody is forcing you to play these games

True, but the point is that if I backed a game only to be told that I have to wait for a whole year before I can play it on platform of my choosing I would be pissed.



So because its already damaged its ok to damage it some more? There is outrage for loot boxes unless you think people shouldnt bitch about is since everyone is doing it?

Quickly someone saves PC gaming!

https://www.vg247.com/2019/10/01/co...-ray-scanner-loot-box-controversy-france/amp/

"The only thing is, the scanner consumes the container in order to reveal the item inside. To use the X-ray Scanner again, the revealed item must be claimed, because it’s not designed to scan another container without claiming the revealed item."

Thanks Lord Gaben

Never said Valve is perfect, but I dont see how throwing fuel on fire will make the it better?

They are figuring out how to create a review system that blocks review bombing (massive incline)

How is that incline? Who is going to judge if the game is review bombed or just shitty game. In before every AAA game on EPIC store gets 90% positive reviews since others are judged to be unacceptable. Are they also still figuring out how to gift games?

It isn't Epic fault if publishers accept good exclusivity deals

Dont be retarded, EPIC gives shit load of money to make games exclusive, its a great deal for publishers but not so good for players.


I'm not, I don't buy games at full price

This was your comment: "Same reason Steam games cost the same as consoles games despite having no licensing fees to Nintendo/Sony/Microsoft.

But that's ok because Valve didn't impose it!"

You were bitching about Steam prices.


Steam lacks weekly free gaems

https://isthereanydeal.com/

Steam gifts free games every week.

Also who gives a fuck about free games, I buy myself what I want and I live in pretty much third world country.

You are like a nigger who votes Democrat only because they will give you welfare.



As I said I support EPIC financing devs to make games and make them exclusive to their store as they are acting as publishers.

But that article is a joke:

"Indie developer Gwen Frey is working on a puzzle game called Kine all by themselves. "I was a struggling solo indie dev making a passion project," Frey says in a tweet. "I was about to sell out to a publisher so I could hire artists and finish my game properly. But I didn't, because I was saved by an Epic exclusivity deal."

So here is a indie dev making a puzzle game similar to thousands of others on Steam. Yet what, he deserves success and riches just because hes making a game? Should we feel sorry for him for starting a project for which he didnt have money or people to complete? I have zero pity for those kind of people and if EPIC decides to give money to every indie dev like that I dont think that their Fortnite money would be enough.


30% sharecut is evil for small developers, should be 20% for everyone, not only for games that make over $50m in revenue

Its the same pretty much everywhere, yet neither developers or publishers cared about it until now. And for some reason very few of them rush to put their games on itch.io that has 10% cut.

But do they bitch about developers who release games on other platforms?

If they are anything like you then Im sure in their offices they do nothing but bitch about it.


Epic didn't force anyone to release games for $60


Nobody said otherwise.
 

Infinitron

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Update your epic_conspiracy_theories.txt

https://www.epicgames.com/store/en-...hentication-required-when-claiming-free-games

Two-Factor Authentication Required When Claiming Free Games April 28 - May 21

Beginning today and ending on May 21, we will periodically require two-factor authentication prior to claiming free games on the Epic Games Store. We are making this change in an effort to encourage our players to take steps to strengthen their Epic account security.

If you do not have two-factor authentication enabled on your account, you will see the following message when attempting to claim a free game:

Two Factor Authentication Required

Claiming this free game requires you to have Two-Factor Authentication setup on your account. Two-Factor Authentication provides an additional level of security to your Epic Games account and will help prevent unauthorized access.”

In order to enable two-factor authentication, please head over to your Epic Games Account settings. Two-factor authentication can be used to help protect your account from unauthorized access by requiring you to enter a security code when you sign in. You can read a full how-to guide on enabling two-factor authentication here.

We understand that this is a minor inconvenience for some, but we want to provide the best possible solutions to protect your Epic account.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,263
Those who came out with 2FA should be shot dead and let their bodies be eaten by pigs.
I already have to deal with this bullshit with steamshit and not this bullshit comes to Epic.
 

502

Learned
Joined
Mar 28, 2020
Messages
307
Location
Ankara
Supposedly people use bots to generate multiple accounts and claim free games to sell the accounts later.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,004
Those who came out with 2FA should be shot dead and let their bodies be eaten by pigs.
I already have to deal with this bullshit with steamshit and not this bullshit comes to Epic.
Well, if you were epic manager and had to chose between shopping cart or two-factor authentication what would you pick?
 

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