Yeah, especially if they want that cut RIGHT NOW!!1 Like games, big business should include easy mode for people who don't want to work, improve and satisfy fucking entitled customers. Why we can't just skip to dem dolla bills? Stop ableism!
Oh God, you're one of those people.They are available to play exclusively through Steam. Borderlands 3 is available to play exclusively through Epic. Different reasons, same outcome. This isn't rocket science you cucks.
....mind you, indie games mentioned above has zero chance of appearing on a local store in third world country like mine, so, once again, needing Steam to at least install the games is a necessary evil. Yeah, you could simply grab GOG copies of games like Underrail and Age of Decadence, and all will be fine. Still, it's for more """"obscure"""" games like Vigilantes, Grimoire, and Das Geisterschiff that Steam is a literal godsend, for BOTH the devs and the consumers.Yeah I do agree that physical copies requiring an online service to install and activate is pretty damn shit.
You shouldn't be required to activate a key with an account to which that key will then be locked when you purchase a boxed copy. Boxed copies should always be DRM free.
Because Steam forced them or because developers are lazy fucks?Half, of new Steam games can't be purchased in any other form than as a Steam key, or directly on Steam.
No, they just bribed them.Did Epic forced anyone ? Everyone is free to sell on Epic not exclusive and don't take sales guarante deal.
It's interesting to view the Epic vs Steam struggle in the context of a broader rejection of the Web 2.0 paradigm.
The younger generation that's abandoning the feature-heavy, full-scale social networking platform Facebook in favor of simpler platforms like Instagram, supported by a cadre of left-leaning elites rebelling against the reactionary hordes in the comments section.
Same logic to these half new games coming out on Steam. They're free to self-publish on their own website like Pierre Begue did with Knights of the Chalice or try to get in contact with GOG. But is it Steam's fault that GOG rejecting games with their curation system so the game is now only on Steam? Why is it Steam's fault that the devs are either too lazy to make the game playable without Steam, or GOG with their questionable curation system prevented them from releasing their games on GOG?Did Epic forced anyone ? Everyone is free to sell on Epic not exclusive and don't take sales guarantee deal, if they are offered such a deal at all. Everyone is also free to set the price there smaller than on Steam.
I heard this argument with my own ears from a younger person, that is actually a real reason. Somehow they see Instagram as a no-Mom zone. At least for now.It's interesting to view the Epic vs Steam struggle in the context of a broader rejection of the Web 2.0 paradigm.
The younger generation that's abandoning the feature-heavy, full-scale social networking platform Facebook in favor of simpler platforms like Instagram, supported by a cadre of left-leaning elites rebelling against the reactionary hordes in the comments section.
To be fair, younger generations are leaving Facebook because their parents are on Facebook.
It's interesting to view the Epic vs Steam struggle in the context of the narrative of a broader rejection of the Web 2.0 paradigm.
The younger generation that's abandoning the feature-heavy, full-scale social networking platform Facebook in favor of simpler platforms like Instagram, supported by a cadre of left-leaning elites rebelling against the reactionary hordes in the comments section.
The fuck are you on about ? Half, of new Steam games can't be purchased in any other form than as a Steam key, or directly on Steam.
Epic exclusive games are available in physical retail and there are key resellers selling Epic keys and in both cases Epic doesn't get a cut from these sales. It's exactly the same as with Steam exclusive games.
Since Epic cut, unlike with Steam, is smaller than retail/reseller cut, publishers are not interested in throwing unlimited keys on the market, so the availabilty of these keys is small and prices are not attractive, but the possibility to do that is there.
So what? Why should we care?and Epic is loosing this uphill battle
Do I complain about games being Steam exclusive ? Nope.
Also, I personally didn't imply that you're, in anyway, """""complaining"""""", at all. It's mildly amusing how you Steam-haters bring up all these problems to paint Steam in bad light, and when people call out on your shit you try to shift your arguments and spew out some stupid bullshit like, "dO 1 c0mPl4iN 4b0uT gAem5 b3in6 5t34M 3xcLooo5iv3 ? nOPe."The fuck are you on about ? Half, of new Steam games can't be purchased in any other form than as a Steam key, or directly on Steam.
You should be happy. The sooner they abandon PC yet again, the better.So what? Why should we care?
Oh God, you're one of those people.They are available to play exclusively through Steam. Borderlands 3 is available to play exclusively through Epic. Different reasons, same outcome. This isn't rocket science you cucks.
Look, games that still needs Steam to be installed and played, even though they're bought physically is a form of DRM, NOT 'exclusivity', no matter how much you want to twist and turn definition of the word just to justify your hateboner for Steam. When games you bought at your local store suddenly needs Steam to be installed, that's not Steam signing a contract with the devs/publishers for the game to need Steam, that's the devs/publishers utilizing Steam DRM as part of what they could use because they sell their games on Steam.
If you bought a game from somewhere else, a reseller site like Green Man Gaming, and then suddenly it still needs Steam, that's because the game is actually a Steam key that devs/publishers generated for free, and not a single %cut gone to Valve if you buy that key.
Now, if this is really a problem for you, you could always stick to GOG or lookup if the games you want to play is self-published on a devs website, chance are they don't need Steam/GOG and they're DRM-free, but if devs/publishers wants to utilize Steam DRM, why blame Valve for it? You should spat in the devs/publishers face for utilizing DRM at all.
Besides, you completely forget that without Steam many indie games simply wouldn't exists, especially considering GOG has questionable curation system that prevented games mentioned by Jarl Frank (Vigilantes, Grimoire, and Das Geisterschiff) from even getting a release there. Or are you trying to say this is 'exclusivity', and that Steam paid the devs to exclusively release on Steam? Just needing Steam to at least install the games is a necessary lesser evil for these indie games to exists, and it's fine because from my experience they're DRM-free on Steam (Underrail and Age of Decadence can be launched from their .exe in Steam folder just fine, without ever launching Steam). Hell, you need internet connection anyway to download the installers from GOG, and if you're speaking in terms of physical copies....
....mind you, indie games mentioned above has zero chance of appearing on a local store in third world country like mine, so, once again, needing Steam to at least install the games is a necessary evil. Yeah, you could simply grab GOG copies of games like Underrail and Age of Decadence, and all will be fine. Still, it's for more """"obscure"""" games like Vigilantes, Grimoire, and Das Geisterschiff that Steam is a literal godsend, for BOTH the devs and the consumers.Yeah I do agree that physical copies requiring an online service to install and activate is pretty damn shit.
You shouldn't be required to activate a key with an account to which that key will then be locked when you purchase a boxed copy. Boxed copies should always be DRM free.
The question is not whether you should care about Epic, but whether you should care about smaller cut becoming industry standard, or whether *if* for example Pheonix Point was an ultimate squad tactics game ( it won't be ) should you care about it enough to buy on Epic.So what? Why should we care?and Epic is loosing this uphill battle
I have no problem with scammers,95% of times the victim is at fault really.Taking money from people and than saying "fuck you, Epic offered us more than you, fags" is scam. And i don't care about scammer struggles.
Game developers are some of the biggest snowflakes in the world. And most of them complain about their cuts when, quite frankly, they make shit games that would get absolutely no traction in sales without outlets like Steam.If you've ever spent a decade to create a bussiness and produced anything sellable in your life, you would be annoyed about store chain turning more profit from your product than you and would feel "entitled" to seek the most efficient way to put your product on the market.
As an average drone, you're unable to empathise with such position.
If you want to make money,own the whole chain! If you own both distribution means and a production,you will make a lot more money than just production. Distribution is pretty parasitic business,but it exist because of time.If you've ever spent a decade to create a bussiness and produced anything sellable in your life, you would be annoyed about store chain turning more profit from your product than you and would feel "entitled" to seek the most efficient way to put your product on the market.
As an average drone, you're unable to empathise with such position.