But this doesn't make sense because
1) Steamworks features enticed the developers to sell their games on Steam WITHOUT the detriment of the consumers (except those who can't really make the most out of the launcher for whatever reason, like having shitty internet)
2) Epic paid for exclusives definitely give instant profit for devs and publishers, BUT at the cost of consumers choice, convenience, and their trust.
3) Meanwhile, I don't see how GOG pushing GOG Galaxy 2.0 is anything that can benefit the devs and publishers. From the first glance, it's definitely a 100% pro-consumers but I still don't see how it will entice devs and publishers to sell their games on GOG.
I said absolutely nothing about which was better for the customer or anything like that. Zero. Zip. All I said were all these tactics were designed to get people using the clients. And Steam was absolutely a detriment to the customer back in 2004, I can promise you that. For DRM free advocates it still is.