Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Eschalon: Book III Teaser Trailer Released, Greenlight Entry

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
You had me at "not a dumbed down RPG for the masses".

That said, the walk speed in Eschalon 1 is /painful/.
 

getter77

Augur
Joined
Oct 12, 2008
Messages
871
Location
GA, USA
I'm wondering what's on their plate next after the Eschalon Book comes to an end.

IIRC, next up was something in the Sci-Fi realm of doings---but this was last talked about such a long time back I can't recall if it was indeed party based or otherwise.
 

quasimodo

Augur
Joined
Oct 11, 2006
Messages
372
He was talking about doing a Sci-Fi blobber, but I don't know how serious he was.
 

MicoSelva

backlog digger
Patron
Joined
Sep 10, 2010
Messages
7,522
Location
The Oldest House
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
I liked the Book I at first, but it got pretty samey after a few hours. Still the exploration, character system and item variety were pretty cool and I would gladly finish it given more free time. But, life being what it is, I moved on to other games, adding this one onto my "play later" list. Not anywhere near the top spot, though.
 

hoverdog

dog that is hovering, Wastelands Interactive
Developer
Joined
Jul 8, 2010
Messages
5,589
Location
Jordan, Minnesota
Project: Eternity
Eschalon was one of the shittiest, most boring games I've ever played. Literally. It's like they mixed roguelike combat without all the fun rogulike features (like randomness, item identification, sudden death) with normal crpg that's completely barebone (1 char, simple character system, fedex quests).
 

Gord

Arcane
Joined
Feb 16, 2011
Messages
7,049
@felipepepe:
I played Book II first, then Book I and that worked fine for me. While Book 2 is a continuation, the story is disconnected enough that it didn't bother me.
If unsure, there are demos available that should give a good idea of what to expect from the games.

Personally I found them quite enjoyable (even if they are a bit on the simple/simplistic side) and will definitely buy Book 3.

The walk speed never really bothered me much, btw, not even in Book 1. There's a quick-travel system that works well enough to prevent the worst.
 

Indranys

Savant
Joined
Nov 24, 2012
Messages
486
Location
Illepsum
No. The dev won't do it and it's not something you can mod. This answer goes for all 3 games.
Ah what a shame.
Thanks for the answer. :salute:
I think the series are OK, even with all those simplistic system, fetch quests, and boring combat.
But the slow walking animation is getting tedious after a few hours, thus my enjoyment diminishes greatly as a result.
I'll wait for the codex review then, if it's interesting enough maybe I'll try the game.
 

FrancoTAU

Cipher
Joined
Oct 21, 2005
Messages
2,507
Location
Brooklyn, NY
I liked the first one and I don't even really know why. All the criticism of it is valid. Whatever he decides to do after this one, I hope he beefs up combat in a new engine.
 

Misconnected

Savant
Joined
Jan 18, 2012
Messages
587
Agreed FrancoTAU. After beating both games twice, I still can't really explain why I love them to bits.
 

whitepony

Educated
Joined
Mar 1, 2013
Messages
75
Location
Potato Empire
Hey, its open world with no level scaling, moderate challenge and decent exploration - I guess these are few reasons to like the game. Simplistic as it may seem, the game is definitely worth trying.
 

Xi

Arcane
Joined
Jan 28, 2006
Messages
6,101
Location
Twilight Zone
Looks fantastic! Great music too. I will buy the trilogy for sure.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom