deuxhero
Arcane
Every hunger system I'm aware of (I admittedly haven't looked too far) has been based on a single "hunger" bar or (rarely) that and a "thirst" bar, and many don't even bother making food perishable. This always winds up being gamed by most players who then focus purely on weight to hunger ratio and making characters survive on a diet that would quickly kill anyone who tried it yet render the "survival" aspect trivial. Are they any examples that implement more complex nutritional needs (such as vitamin C to avoid scurvy), and if so are they effective?
I'm thinking all a system would have to model to limit abuse is protein and vitamin C. Scurvy is perhaps the best known and most iconic vitamin deficiency, and getting it in a survival sense has unique issues: Most sources only last a relatively short amount of time (week or two) after harvest and the two pre-industrial methods for longer preservation I'm aware of (hard cider and pickles) need heavy containers (ceramic or glass) to store them in. This would force either relatively short trips where fresh food could be taken along, dedicating a large amount of your carry weight to them, or being at the mercy of scavenging (which should also require knowledge to avoid poison and foul tastes). Adding protein prevents the next logical abuse (high calorie+minimal vitamin c material). Protein also adds to provisioning expense as it is either very perishable (meat and to a degree "opened" hard cheese), requires prep well ahead of use (beans require hours of pre-soaking and long cook time), is heavy (hard cheese in a whole unit) or all that and being expensive (salt meat). Thoughts?
I'm thinking all a system would have to model to limit abuse is protein and vitamin C. Scurvy is perhaps the best known and most iconic vitamin deficiency, and getting it in a survival sense has unique issues: Most sources only last a relatively short amount of time (week or two) after harvest and the two pre-industrial methods for longer preservation I'm aware of (hard cider and pickles) need heavy containers (ceramic or glass) to store them in. This would force either relatively short trips where fresh food could be taken along, dedicating a large amount of your carry weight to them, or being at the mercy of scavenging (which should also require knowledge to avoid poison and foul tastes). Adding protein prevents the next logical abuse (high calorie+minimal vitamin c material). Protein also adds to provisioning expense as it is either very perishable (meat and to a degree "opened" hard cheese), requires prep well ahead of use (beans require hours of pre-soaking and long cook time), is heavy (hard cheese in a whole unit) or all that and being expensive (salt meat). Thoughts?