Rincewind
Magister
If you have even the slightest interest in DOS games and you're not familiar with the eXoDOS project yet, you owe it to yourself to watch this video.
Apart from introducing the eXoDOS project and explaining why it's significant, eXo (the founder/project leader) talks about his general philosophy on the preservation of cultural artefacts and why 99.99% of GoG and Steam re-releases of old games suck.
The more observant among you might notice that he mentions DOSBox Staging in passing in the first few minutes in relation to "great CRT shaders". Those are my doing ; they will be released with the next Staging release and they will be part of eXoDOS v6. eXo will do a video about them shortly, I'll post it here.
We, the Staging team, are working closely together with the eXoDOS guys to help preserve DOS games in their best possible form for the generations to come, and *authentic* CRT shaders (not the wild ones that look like broken TVs...) are a very important part of that experience.
Apart from introducing the eXoDOS project and explaining why it's significant, eXo (the founder/project leader) talks about his general philosophy on the preservation of cultural artefacts and why 99.99% of GoG and Steam re-releases of old games suck.
The more observant among you might notice that he mentions DOSBox Staging in passing in the first few minutes in relation to "great CRT shaders". Those are my doing ; they will be released with the next Staging release and they will be part of eXoDOS v6. eXo will do a video about them shortly, I'll post it here.
We, the Staging team, are working closely together with the eXoDOS guys to help preserve DOS games in their best possible form for the generations to come, and *authentic* CRT shaders (not the wild ones that look like broken TVs...) are a very important part of that experience.