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deama

Prophet
Joined
May 13, 2013
Messages
4,417
Location
UK
Spent half a day reading the shaders line by line, found no differences, just a super minor one
But now the issue is that the mouse clicks aren't registering in the game? If I try and start retroarch in fullscreen, then the game, the mouse isn't visible and clicks don't register either.

I've been futsing around with WinCast, Bear's Gate 1 and shaders a bit this week, myself
retroarch-2024-04-18-20-38-04-20.png

There's some information about this in the readme for wincast. When you've got the core loaded and have run the .txt file, hitting ctrl+alt+T will put retroarch 'out of focus', while still being in-focus visually and let you manipulate the program as normal. The readme recommends running games in windowed mode. Also for this to work I had to go into the general retroarch settings and make sure it didn't 'pause' when out of focus.
But now the issue is that the mouse clicks aren't registering in the game? If I try and start retroarch in fullscreen, then the game, the mouse isn't visible and clicks don't register either.
there's a combination of hotkeys you have to press to redirect all input from RA to the desired window, it's something like shift+something+something, it's on windowscast's page or its bitbucket page somewhere
Yeah I finally got it to work. The shaders are a bit iffy for it though, not quite sure it's working, and it is finiky I'll give you that.
 

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