But now the issue is that the mouse clicks aren't registering in the game? If I try and start retroarch in fullscreen, then the game, the mouse isn't visible and clicks don't register either.Spent half a day reading the shaders line by line, found no differences, just a super minor one
I've been futsing around with WinCast, Bear's Gate 1 and shaders a bit this week, myself
There's some information about this in the readme for wincast. When you've got the core loaded and have run the .txt file, hitting ctrl+alt+T will put retroarch 'out of focus', while still being in-focus visually and let you manipulate the program as normal. The readme recommends running games in windowed mode. Also for this to work I had to go into the general retroarch settings and make sure it didn't 'pause' when out of focus.
Yeah I finally got it to work. The shaders are a bit iffy for it though, not quite sure it's working, and it is finiky I'll give you that.there's a combination of hotkeys you have to press to redirect all input from RA to the desired window, it's something like shift+something+something, it's on windowscast's page or its bitbucket page somewhereBut now the issue is that the mouse clicks aren't registering in the game? If I try and start retroarch in fullscreen, then the game, the mouse isn't visible and clicks don't register either.