https://www.factorio.com
https://af.gog.com/game/factorio?as=1649904300
https://af.gog.com/game/factorio?as=1649904300
What is Factorio?
Factorio is a 2d creative game about building and maintaining a factory.
What do I do in the game?
You will be in charge of a character that is building a factory from
scratch. You will be mining resources, automating production, managing
energy sources, designing the flow of items in your factory,
researching technologies and defending from hostile creatures.
What is the game inspired by?
We drew a lot of inspiration from Transport Tycoon-like games,
Civilization and Minecraft.
Why should I care?
This game is made by geeks for geeks. The graphics is not great (work
in progress). We are aiming for really interesting gameplay. The core
of the game is building things. You can create huge almost self
sufficient factories. There are machines crafting other machines. All
the stuff is travelling on transport belts. There are simple means of
"programming" the robotic arms that move things around. You also have
little logistic robots that transport things among designated
containers. The ultimate goal of course is to have self replicating
factories
When, where & how?
website: http://www.factorio.com (trailer, screenshots, plot, about)
public demo: http://www.factorio.com/demo (win, osx, linux)
The game is at the moment raising funds for further development on
indiegogo. If it succeeds the alpha will be released in March 2013.
Who is doing this?
We are two programmers from Prague (Czech Republic). This project
started as a hobby, but later on resulted in two os uf working on the
game full time for months. This game is something we enjoy playing,
working on and would love to finish.
We are eager to hear what you think, what are your suggestions,
comments and ideas.
Art preview:
Screenshots:
Factorio is a 2d creative game about building and maintaining a factory.
What do I do in the game?
You will be in charge of a character that is building a factory from
scratch. You will be mining resources, automating production, managing
energy sources, designing the flow of items in your factory,
researching technologies and defending from hostile creatures.
What is the game inspired by?
We drew a lot of inspiration from Transport Tycoon-like games,
Civilization and Minecraft.
Why should I care?
This game is made by geeks for geeks. The graphics is not great (work
in progress). We are aiming for really interesting gameplay. The core
of the game is building things. You can create huge almost self
sufficient factories. There are machines crafting other machines. All
the stuff is travelling on transport belts. There are simple means of
"programming" the robotic arms that move things around. You also have
little logistic robots that transport things among designated
containers. The ultimate goal of course is to have self replicating
factories
When, where & how?
website: http://www.factorio.com (trailer, screenshots, plot, about)
public demo: http://www.factorio.com/demo (win, osx, linux)
The game is at the moment raising funds for further development on
indiegogo. If it succeeds the alpha will be released in March 2013.
Who is doing this?
We are two programmers from Prague (Czech Republic). This project
started as a hobby, but later on resulted in two os uf working on the
game full time for months. This game is something we enjoy playing,
working on and would love to finish.
We are eager to hear what you think, what are your suggestions,
comments and ideas.
Art preview:
Screenshots:
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