Give Ian the .223 Pistol.On the other hand it gave some unexpected gems like:
Sure, why not give Sulik a Super Sledge, too?Give Ian the .223 Pistol.On the other hand it gave some unexpected gems like:
He's a killing machine with it.
It was a small fire, not nearly big enough for any roverpak to spot from the outskirts of the city.Why is the dog a “Blud?”
Is there a way to slaughter your ooga booga nigger village in Fallout 2 that I didn't pick up on? I mean, personally do it. What a disgrace to the Vault Dweller.
I have no desire to play a game for the lulz, and the premise of Fallout 2 soured the entire experience for me.
How is that a disgrace, nigga?Is there a way to slaughter your ooga booga nigger village in Fallout 2 that I didn't pick up on? I mean, personally do it. What a disgrace to the Vault Dweller.
I have no desire to play a game for the lulz, and the premise of Fallout 2 soured the entire experience for me.
It's not a strange reason at all. Fallout 1 was a race against the clock to save your vault in a gritty, post apoc world. Very atmospheric.How is that a disgrace, nigga?Is there a way to slaughter your ooga booga nigger village in Fallout 2 that I didn't pick up on? I mean, personally do it. What a disgrace to the Vault Dweller.
I have no desire to play a game for the lulz, and the premise of Fallout 2 soured the entire experience for me.
Again, some of you people just shit on a great game for the strangest of reasons...
They are mostly descendants of the Vault 13 people who left in an exodus with the Vault Dweller after he was banished from the Vault by the Overseer.
The Chosen (you, the Protagonist) is descended from the Vault Dweller.
I might misremember, since I played the game a long time ago, but... can't you just kill them, is it a game over if you attack?Is there a way to slaughter your ooga booga nigger village in Fallout 2 that I didn't pick up on? I mean, personally do it. What a disgrace to the Vault Dweller.
No.I might misremember, since I played the game a long time ago, but... can't you just kill them, is it a game over if you attack?Is there a way to slaughter your ooga booga nigger village in Fallout 2 that I didn't pick up on? I mean, personally do it. What a disgrace to the Vault Dweller.
To be honest, I wish you didn’t have to save your vault. It’s something I dislike about both games. I’d rather you come from an irrelevant background and then just go out into the vast wasteland with no preset baggage.It's not a strange reason at all. Fallout 1 was a race against the clock to save your vault in a gritty, post apoc world. Very atmospheric.How is that a disgrace, nigga?Is there a way to slaughter your ooga booga nigger village in Fallout 2 that I didn't pick up on? I mean, personally do it. What a disgrace to the Vault Dweller.
I have no desire to play a game for the lulz, and the premise of Fallout 2 soured the entire experience for me.
Again, some of you people just shit on a great game for the strangest of reasons...
They are mostly descendants of the Vault 13 people who left in an exodus with the Vault Dweller after he was banished from the Vault by the Overseer.
The Chosen (you, the Protagonist) is descended from the Vault Dweller.
Are you that much of a storyfag? The game is great but if that premise alone bothers you so much I can’t imagine you would like CRPGs in general. I will never understand this type of thinking among codexers, yes Fallout 2 is sillier than F1 but Fallout’s strength/appeal was never story or writing to begin with.I have no desire to play a game for the lulz, and the premise of Fallout 2 soured the entire experience for me.
The premise, disconnected areas, retarded ("silly") characatures, etc. It's a all a slap in the face.Are you that much of a storyfag? The game is great but if that premise alone bothers you so much I can’t imagine you would like CRPGs in general. I will never understand this type of thinking among codexers, yes Fallout 2 is sillier than F1 but Fallout’s strength/appeal was never story or writing to begin with.
What does this even mean? Not liking a retarded premise and it souring the experience (a sequel to be specific) means I won't like any crpgs? That's a leap..The game is great but if that premise alone bothers you so much I can’t imagine you would like CRPGs in general.
Disconnected areas? What do you mean and what areas specifically? Aside from the 4th wall breaking stuff? The world is logical and the writing explanations as to how it’s connected is one of the big improvements over F1. San Francisco is the worst but it’s not intertwined with any other major area. New Reno is silly but still tolerable for all the cool stuff in it.The premise, disconnected areas, retarded ("silly") characatures, etc. It's an all a slap in the face.Are you that much of a storyfag? The game is great but if that premise alone bothers you so much I can’t imagine you would like CRPGs in general. I will never understand this type of thinking among codexers, yes Fallout 2 is sillier than F1 but Fallout’s strength/appeal was never story or writing to begin with.
I think the world is pretty cohesive but I can’t argue with the tribal dynamic. I enjoyed the racist dialogue and it was quite funny but I agree it’s more divisive than Fallout’s more “generic” dialogues or writing.Wanting the world to be cohesive does not make one a story fag. Not wanting to play some idiot African villager in a Fallout game is not a hard ask.
Fallout’s atmosphere is mostly graphics (aesthetics choice) and sound design which both games do the same.I'm not talking about writing either, I'm talking atmosphere. FO2 biggest failure is simply the name, it gets bonus negatives (like every other sequel) for takin such a drastic turn.
Disconnected areas? What do you mean and what areas specifically? Aside from the 4th wall breaking stuff?
San Francisco is the worst but it’s not intertwined with any other major area.