Okay I have a question for you; why would you want Fallout to become combat oriented?
Sounds to me you did not enjoy the Fallout franchise from the start. It needed to be turned into something different in order to appeal.
If anything it sounds like you would be happier with grindy single player MMOs
Well you definitely live up to your signatures.
I don't like grinding in games and i don't think Fallout 3 or 4 are in any way, shape, or form, grindy.
I did enjoy the fallout franchise from the beginning but it seems to me most people on the codex appreciated different things. There are certain things that i liked and things that i hated in the original fallout games:
-Things i liked
1) RPG with guns and modern/advanced tech. At that time it was quite a novelty, since RPG was equivalent to medieval fantasy
2) I liked the gore, the aiming, and the combat was somewhat enjoyable if a little slow
3) I liked that it was an extremely easy game to play, like, the fischer price of CRPGs. It was also extremely easy to develop a broken OP character, you just needed small guns and use burst point blank, you could destroy any opponent that way, alongside some power armor for protection. It was GOD MODE
4) I liked the mature themes
5) I liked the dialogue system
-Things i didn't like
1) The skill system was underdeveloped. Many skills were useless and semi-useless. The builds were quite limited, you could play a ranged or a melee character, and that was about it.
2) It was a very short and low content game, especially the first Fallout. Only a couple of tiny city hubs and a couple of "dungeons", essentially, coupled with random encounters.
3) Once you beat the game, it became very repetitive. Replaying the original Fallouts wasn't really that great aside of speedrunning them, perhaps doing a couple of quests differently, etc.
In the end, i think most people are too nostalgic of the original Fallouts for their own good. I remember very clearly the 90s and people weren't really awed by the fallouts back then. They were considered good games, but hardly classic material. And believe me, i used to read a ton of magazines and sites back in the day... For console/AAA players of the day, the original Fallouts didn't even exist on the map. They were like ATOM is today, mostly... It is curious that they have developed such a cult following after 2 decades, while better crpgs of the 90s are barely remembered these days... And i am not talking about the IE games here...