Well guise, I just stopped following the main quest because I knew what would be, more badly designed aktium packed moments but not before learning about the Liberator... Liberator you ask? What is a Liberator, what possibly is? Calm... I will get there, but before that, I will talk about Bright Town.
So, I decided it was time to stop the main quest, in part because I couldnt stop laughing and my two hands were implanted on my face of how hard I was facepalming with all the cringe and the aktion packed moments were starting to get in my nerves. However, I really wanted to give them a second chance, after all, they really worked hard on the aktion packed cutscenes and the visuals of the world arent too bad. I started my adventure seeking the side content because I had a suspicion... you will see what it is as I relate my adventure.
You see, they spent so much time on those aktion packed sequences and what about the open world? So, I started picking side quests to investigate and satiate my curiosity. I even started on a good mood after I found what the Liberator was. So, I picked a quest about a NCR soldier that went AWOL, he was suffering of PTSD after what happened on Bright town and his buddy asked me to go after him, no problem. There were other quests but I was really curious about Bright Town.
So, I decided to explore everything on the way to Bright Town ruins, I knew the main quest was really stupid nonsense but man, I love Fallout so much that seeing those ruins on the horizon with the stormy sky above, well, I had to give them a second chance, right? There I gone exploring, reached the closest settlement nearby the base, well, calling it a settlement is being generous, Goose Hollow, well, it was disappointing because there was no quest in it and the interactions you had with the NPCs were... very limited.
I mean, GoodSprings, Primm... on New Vegas, all those towns had their quests with local background and local conflicts for you to solve and ask about the place you were in. Well, I found the mayor of Goose Hollow and I literally only had an one line interaction with him. I will search again, maybe I missed some unique NPC on all those similar looking houses, just a tip for the modders: when you make a location, try to make it stand up a little, especially when it is surrounded by generic ruins because it can be irritating locating quest relevant NPCs on the middle of a mess of ruins and generic NPCs.
I got on Goose Hollow, I left Goose Hollow, that was my experience, then I kept exploring and reached a location named... the farm... yeah, really original name there. In the farm, it was the first time that suspicion that I mentioned above came to my mind. One of those ugly as fuck creatures people are showing on screenshots above, the ugly green monster... it started attacking me, it also had really shitty animations, even shit for Fallout 3 standards. I though: "Man, this isnt as well done as the armor models the legion and NCR are using, this look like Unity Asset store garbage..."
I tried exploring the farm and all of sudden, 10 clones of the green monster started attacking me, it was too much so I had to retreat and while I stood there watching the ten ugly green monsters from the Unity Asset store repeating their ugly animations at the same time trying to attack me... a question came to my mind... did they just copy pasted asset store monsters on locations and called a day because they were too occupied with the aktion packed Modern Warfare shenanigans? My suspicion was starting to take form on my mind but it would only be confirmed on Bright Town, but we will get there.
On the way to Bright Town, I got on another settlement, something Heights, yeah, something Heights because I already forgot its name because as Goose Hollow, there is nothing on it, just some NPCs that dont say much and only talk something vague about Bright Town. Nothing of relevant here, but there was a NPC line in there that attracted my attention, a girl warning me about the Wendigos.
Hmmm... Wendigos, she said the only way to kill them for good was shooting them on the head. I mean, I imagined there would be a whole level, some deep cavern on Bright Town filled with those Wendigos that would be Death Claws on crack, right? No my friends... unfortunately, my suspicion was true.
Bright Town was filled with copy pasted zombies from the asset store with their names changed to Wendigos, there were dozens of zombies on Bright Town ruins, why? I dont think even the modders know, probably they wanted some zombie shooting section. I was there seriously disappointed, the situation got even worse, there was a huge ... glowing thing holding a club, it looked like a Unity Asset store Ogre from a fantasy asset pack renamed as a new species of ghoul, the only difference was that it was glowing green.
It took 45 shotgun shots to the head to die and my luck was that it got stuck on a house. It was even more hilarious that the wendigos the gilr said you needed to shoot on the head to die for good, well... actually they share the same coding as the ghouls, so shooting them on the head will be a waste of bullets and it only require three shots on the leg to kill them.
Well, of course they would take the effort of placing appropriate loot on enemies right? No, no no... the logic is to have missiles, and grenade launcher ammo being drop by those zombies you kill. Yeah, zombies dropping missiles, who would thought that?
Well... my consolation was that Bright town had a decent size at least and was the first real level on a mission with exploration as the NCR main quest was deep on the Call of Duty non sense. There was even a buggy in there to drive around and it drives surprisingly well for Gamebryo at least, the question is that vehicles run out of fuel and I have no idea how to refuel them. So, I kept driving the buggy around collecting shit on the ruined city to finish the quest for that PTSD soldier that wanted to make a memorial on the city. Bright Town was completely destroyed two times, the first when the legion took it over from the NCR and afterwards when the NCR retook it from the legion.
The soldier was the leader of the NCR army that destroyed the city the second time, so this mean awesome story telling, right? Well... they had the same thing as on Nipton when the story of the town is told on notes but the notes here are so cringy to read with so much useless juveline or cliche bullshit on them that I really gave up on reading that nonsense.
So, what am I going to do next? Well, I have a bad feeling Im wasting my time trying to squeeze something out of this thing but I heard about some actual real towns, a Junkflea town and a Sand something town, could it be the first real towns instead of ruins filled with asset store garbage and ghost towns this time? We will see.
Ah... and about the Liberator, it is a Marvel's Avengers style flying aircraft carrier that Blackthorn wants to repair and go flying depose Kimbal on the NCR. You were rescued because of your Stallone genes make you be able to do something his entire army cant. Yeah, I laughed so much until my face was tired.