Official RPG Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Fanstratics: A HoMM 3 Spiritual Successor

Discussion in 'Strategy and Simulation' started by AdvancedHero, Aug 7, 2020.

  1. Gangrelrumbler Arcane Patron

    Gangrelrumbler
    Joined:
    Mar 28, 2014
    Messages:
    3,549
    RPG Wokedex Strap Yourselves In
    I don't think it's true. I guess that nowadays we have spell-casting Aligator since Egyptian god Sobek was featured in Smite so I guess there is one game on the market with spell-casting aligator. Technically he's a crocodile but who gives a shit. But it's not like outlandish design weren't a thing back then. I mean you had Sacrifice where units didn't really look like anything you could find in fantasy and War Wind where one of the factions consisted of walking bushes. Though AFAIK neither of these was a major best-seller so maybe he's right to some extent.
     
    ^ Top  
  2. AdvancedHero Augur

    AdvancedHero
    Joined:
    Mar 24, 2015
    Messages:
    356
    Location:
    USA
    Of course that is fantasy. Fantasy doesn't have to be gritty medieval settings with dragons; think about things like the Epic of Gilgamesh, the Illiad, and Journey to the West. To say that fantasy is exclusive to Western Europe is a very gross reduction.
     
    • incline incline x 1
    ^ Top  
  3. AdvancedHero Augur

    AdvancedHero
    Joined:
    Mar 24, 2015
    Messages:
    356
    Location:
    USA
    Frank Baum's world of Oz is just as much fantasy as Tolkien's Lord of the Rings.
     
    • Agree Agree x 2
    ^ Top  
  4. Blake00 Learned

    Blake00
    Joined:
    Oct 1, 2020
    Messages:
    133
    Location:
    Australia
    Yup looks like newsletter 12 is out now. The last one posted in this thread was 9 so here's the new ones:

    https://www.fanstratics.com/fstnewsletter10

    https://www.fanstratics.com/fstnewsletter11

    https://www.fanstratics.com/fstnewsletter12

    Almost everyone knows that Heroes of Might and Magic came from King's Bounty but nevertheless the part where JVC tells Greg in newsletter 12 that he renamed the King's Bounty sequel to HoMM to tie in with their Might & Magic series was interesting as it really shows that HoMM1 was developed as a proper sequel to King's Bounty and not just a spin off.
     
    • Brofist Brofist x 1
    ^ Top  
  5. Jim Cojones Prophet

    Jim Cojones
    Joined:
    Nov 2, 2008
    Messages:
    2,100
    Location:
    Przenajswietsza Rzeczpospolita
    Heroes of Might and Magic III already had lizard people among Fortress heroes who don't seem to be a significant part of any classical mythos. I'm not sure why would anytime Caneghem be opposed to green anthropomorphic reptiles but somehow cool with blue anthropomorphic reptiles.
     
    • Agree Agree x 1
    ^ Top  
  6. Gangrelrumbler Arcane Patron

    Gangrelrumbler
    Joined:
    Mar 28, 2014
    Messages:
    3,549
    RPG Wokedex Strap Yourselves In
    Lizardmen were part of DnD bestiary since the first edition. Most HoMM creatures are inspired directly by the Monster Manual, not mythology. Notice how Gorgons and Medusas are 2 completely different monsters, with Gorgons being bull-like creatures. Unlike the Greek mythology, but exactly how they appear in DnD. I can see JVC allowing Lizardmen which had precedence in fantasy gaming but not Aligator wizards. After all the big appeal of HoMM series was waging wars with creatures you usually fight against in RPGs, which doesn't work that well if the monsters you command are some weird OCs nobody had ever seen before.
     
    • Brofist Brofist x 1
    • Acknowledge this user's Agenda Acknowledge this user's Agenda x 1
    • Agree Agree x 1
    • Interesting Interesting x 1
    ^ Top  
  7. Blake00 Learned

    Blake00
    Joined:
    Oct 1, 2020
    Messages:
    133
    Location:
    Australia
    If anyone wants to ask Greg a question about Fanstratics there's a question taking thread over at Celestial Heavens that no one is posting in. If you don't have an account there I'm happy to quote you there. Needs to get to 12 questions or it won't happen...

    https://www.celestialheavens.com/forum/16/17308
     
    • Thanks! Thanks! x 1
    ^ Top  
  8. CaesarCzech Learned

    CaesarCzech
    Joined:
    Aug 24, 2018
    Messages:
    352
    Okay ill bite.

    1. What are some innovations you are planning to bring to game compared to classic Heroes ? (Not sure how to phrase this part so feel free to edit it) While the game will follow the spirit of classic heroes, you are not straight up copy with improved graphics.
    2.What do you plan to do in terms of storyline, do you intend to present completely linear story or allow some degree of choice and consequence, Im not speaking about giving player option of what they had for breakfast but of having player able to make decisions at pivotal moments where it is completely in character for hero to actually choose different solutions or choices without breaking character just to allow player to make a choice.
     
    ^ Top  
  9. Parsifarka Arcane

    Parsifarka
    Joined:
    Dec 31, 2014
    Messages:
    921
    Location:
    Potato field
    Thanks for the suggestion, Blake00. Here are twelve questions I'd like to ask him, though three of them have already been put forward by an user in CH (yourself, I guess) and perhaps some have been answered already:

    1. Will there be any novel approach to sieges? Will creatures be able to tear down the gate without the assistance of artillery?
    2. Will the active involvement of heroes in combat extend beyond casting spells/using potions? [question 3 in post #5]
    3. Will players be able to assign stat points upon levelling up or will only choose secondary abilities? Will there be custom heroes?
    4. Will there be multiple levels to maps (v.gr. underground, skyroads, etc.)? [question 2 in post #5]
    5. Will heroes be able to move stealthily in the adventure map (seen in H4)?
    6. Will all creatures have upgrades or just some of them? Will there be alternative upgrades/dwellings for creatures? [question 6 in post #5]
    7. Will players be able to transform castles to their own alignment?
    8. Will there be caravans or portals connecting towns? Will players be able to create tunnels/gates around the map (outside cities)?
    9. How do heroes acquire spells? Will there be spells for modifying the way heroes traverse the adventure map? Will there be spells that affect enemies on the adventure map (à la Disciples)?
    10. Will there be special units able to operate the adventure map through unique interactions but not to lead armies or capture landmarks (e.g. thieves who sabotage mines)?
    11. Is the development focus to deliver multiplayer balance or mainly building fun singleplayer campaigns?
    Less relevant than the previous questions but still interesting since it remains a controversial title,
    12. has he played Heroes IV? If so, what's his verdict on it?
     
    Last edited: Aug 6, 2021
    ^ Top  
  10. hello friend Arcane

    hello friend
    Joined:
    Feb 26, 2012
    Messages:
    6,925
    Location:
    I'm on an actual spaceship. No joke.
    Will there be simultaneous retaliations?
     
    ^ Top  
  11. holla_cabezas_de_mierda Arcane

    holla_cabezas_de_mierda
    Joined:
    Jul 8, 2006
    Messages:
    2,196
    nobody would have cared then or now... what is a lizard-man spell-caster, or a kobold spell caster..is an alligtorkin really that much different?
     
    • it is a mystery it is a mystery x 1
    ^ Top  
  12. Blake00 Learned

    Blake00
    Joined:
    Oct 1, 2020
    Messages:
    133
    Location:
    Australia
    Thanks guys, I'll quoted your posts over there. Now admin Pol has more then enough to choose from. :)

    Yup that was me. Great minds think alike haha.
     
    ^ Top  
  13. Blake00 Learned

    Blake00
    Joined:
    Oct 1, 2020
    Messages:
    133
    Location:
    Australia
    • Brofist Brofist x 2
    ^ Top  
  14. Aemar Arcane

    Aemar
    Joined:
    Aug 18, 2018
    Messages:
    3,098
    The planned factions:
    • Allegiant - Castle
    • Boggish - Fortress
    • Chimerans - Conflux, though Fulton says it's largely a new faction
    • Infernals - Inferno
    • Krasadox - Stronghold
    • Necrotics - Necropolis
    • Stoutbluds - Dwarves/Tower elements
    • Thornwood - Rampart/Wood Elves
    • Zubhewen - Goblins, trolls/Dungeon elements
     
    • Informative x 4
    • Excited! x 2
    • Brofist x 1
    • nice x 1
    • Fabulously Optimistic x 1
    ^ Top  
  15. Morblot Aberrant Member Patron

    Morblot
    Joined:
    Aug 30, 2014
    Messages:
    1,666
    Location:
    Finland
    PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In
    What, no troglodytes? :argh: Into the iggy bin with you!

    Time to reinstall Heroes III.
     
    • Funny Funny x 2
    • (autism) (autism) x 1
    • Doggy Doggy x 1
    ^ Top  
  16. Aemar Arcane

    Aemar
    Joined:
    Aug 18, 2018
    Messages:
    3,098


    Krasadox's Behemoth?
     
    • it is a mystery it is a mystery x 1
    ^ Top  
  17. Mazisky Magister

    Mazisky
    Joined:
    Mar 8, 2015
    Messages:
    2,004
    Location:
    Rome, IT
    I don't wanna be the doomsayer but I am afraid this may follow the typical pattern of those kind of projects.

    -Concept art showcase till 2028
    -Game get canceled in 2029
     
    • Agree x 2
    • Acknowledge this user's Agenda x 1
    • Yes x 1
    • Rage x 1
    • When words are not enough x 1
    ^ Top  
  18. Latelistener Arcane

    Latelistener
    Joined:
    May 25, 2016
    Messages:
    2,250
    You're being optimistic. Usually it's:

    - Kickstarter campaign with a lot of promises
    - Deal with a publisher that asks for top grafiks, purple hair and lootboxes
    - Mediocre game that no one gives a shit about because it tries to sit on two chairs simultaneously
     
    • Brofist Brofist x 1
    • decline decline x 1
    ^ Top  
  19. Viata Arcane

    Viata
    Joined:
    Nov 11, 2014
    Messages:
    7,318
    Location:
    Water Play Catarinense
    Better yet when the end result is made by another dev because the original sold everything.
     
    ^ Top  
  20. Corbin Dallas Multipass Learned

    Corbin Dallas Multipass
    Joined:
    Aug 27, 2021
    Messages:
    209
    Holy god what a terrible, bad, no good, extremely poor name. Fanstratics? It sound like a new book for scientologists.

    And the faction names are also pretty bad.
    • Allegiant - Castle (Allegiant sounds and looks dumb)
    • Boggish - Fortress (Boggish sounds like a general description of terrain, not a group of people)
    • Chimerans - Conflux, though Fulton says it's largely a new faction (This one is ok)
    • Infernals - Inferno (Straightforward and fine)
    • Krasadox - Stronghold (Well I suppose it's pronounceable)
    • Necrotics - Necropolis (What a lazy asshole. And it sounds bad. Just call them Necrids if you must be so lazy. Necrotics again sounds like a book for scientologists who want to branch into necromancy)
    • Stoutbluds - Dwarves/Tower elements (The "bluds" part is dumb but its fine I guess)
    • Thornwood - Rampart/Wood Elves (Fairly generic but ok)
    • Zubhewen - Goblins, trolls/Dungeon elements (So is this supposed to be a clever pretend language way of saying subhuman? Or am I just searching for meaning in gibberish?)
    I love that he wrote so much defending the awful name that he clearly realizes is awful. I keep thinking of that skittles commercial where they talk about the "Juicedratic equation". Also love the excuse "All the good ones are already taken" what a lazy asshole. Why not just say "All the good games are already made"?

    And seriously, I get being a lazy asshole. Just don't be a stupid lazy asshole. I can pull better names out of my ass on the spot: Champions of Sword and Sorcery, Legends of Blade and Blaze, Dudes of hitting and shooting, Untitled HoMM3 Knock Off Project, 90s Dev Needs Money, "Fuck You, You'll Buy It", Nostalgia Quest of Strength and Lore, Project Dolphin...

    I'm pretty sure i'm in the minority but I just liked Homm2 better. I enjoyed the campaign much more. The HoMM3 campaign felt disjointed and I just didn't care. Also the way you were pushed to have as many heroes as possible due to the low level caps in each level completely went against my preferred playing style. HoMM3 was probably better in every technical way but the campaign didn't grab me.

    Homm4 was not worthy of the name, it made me sad and I tried to like it.
     
    • Brofist Brofist x 3
    • Agree Agree x 2
    ^ Top  
  21. Space Satan Arcane

    Space Satan
    Joined:
    May 13, 2013
    Messages:
    5,328
    Location:
    Space Hell
    Is there anything but concept arts? because, well, Songs of Conquest alreadyl looks like actual game, while this is like a "I imagine my game will look like this".
     
    • No No x 1
    ^ Top  
  22. AdvancedHero Augur

    AdvancedHero
    Joined:
    Mar 24, 2015
    Messages:
    356
    Location:
    USA
    We've been over this already. If you do not believe in the project, you are free to hold that idea. As for me, I am losing nothing by being optimistic about it.
    Either I get a game at the end of it, or I don't. The last thing I will do is send the creator ill-will or any extra stress just because I'm mad he has an ambition.
     
    • rolleyes rolleyes x 1
    ^ Top  
  23. Aemar Arcane

    Aemar
    Joined:
    Aug 18, 2018
    Messages:
    3,098
    At this pace at least a year will pass before we see any sort of in-game screenshots.
     
    • Fabulously Optimistic Fabulously Optimistic x 2
    ^ Top  

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.