pipka
Savant
FC2 is still better than the LARPing simulators people like to play these days. No matter what the LARPers say.
Isn't FC2 the very definition of larping simulator?pipka said:FC2 is still better than the LARPing simulators people like to play these days. No matter what the LARPers say.
DarkUnderlord said:http://www.rpgcodex.net/phpBB/viewtopic.php?p=762228#762228
fizzelopeguss said:One of the worst games i've ever played. fucking terrible.
Twinkle said:Piece of shit, a textbook example of how not to design an open-world FPS.
certainly my pick for FPS of the year in 2007
Indeed, because it wasn't even released in 2007.
Rasputin said:I kind of like this one better than original Far Cry (mutants are one of the reasons).
Altough I would love to find some devoted easter egg to Jack Carter and events of the first game.
Far Cry 1, despite that it is huge, felt very linear.
Gordon Freeman said:Isn't FC2 the very definition of larping simulator?pipka said:FC2 is still better than the LARPing simulators people like to play these days. No matter what the LARPers say.
Yeah, that's FC2 in a nutshell.insane rate of spawns, lack of game world persistence, shit adventure mechanics
As I understand, maybe I got it all wrong, on codex it means "make your own adventure". Play an uninspired game, and use your own imagination to enjoy youself. Pretend that you live in the game's word. Self-impose some limitations and pretend that, for example, in Oblivion you have to stick to certain classes.Clockwork Knight said:Gordon Freeman said:Isn't FC2 the very definition of larping simulator?pipka said:FC2 is still better than the LARPing simulators people like to play these days. No matter what the LARPers say.
...?
I know the codex likes to use "larping" as a generic flaw you can attach to any game you don't like (much like "souless" and "generic"), but could you elaborate?
Then, if you'll try to take a story at the face value, it gets incredibly boring.Clockwork Knight said:Well, FC2 has no way to pretend you live in the game's world - it's just a endless savanna. Plus your character has pretty clear objectives and story, you can't really make anything up.
Gordon Freeman said:Then, if you'll try to take a story at the face value, it gets incredibly boring.Clockwork Knight said:Well, FC2 has no way to pretend you live in the game's world - it's just a endless savanna. Plus your character has pretty clear objectives and story, you can't really make anything up.
In order to have some fun you must constantly invent stuff in your own mind. The checkpoints are good example. Absolutely foolproof way of dealing with them is to drive through it in a car with a mounted gun, then turn around and get rid of any pursuers. But since you meet a checkpoint every 10 minutes, it can get stale pretty fast. So you start inventing your own stuff, sometimes you sneak around a checkpoint, sometimes you snipe them from afar, or bomb it with grenade launcher, or sneak into it and... Whatever. In essence you are not playing a game. You are larping. And I do not tell that larping is inherently bad, in fact in can be quite a fun, if you choose to do so.
But if a game is fun only if you larp, it is not a real game. It is larping simulator. At least it is my take on the term.
Darth Slaughter said:the very fact that you can execute missions for both enemy factions at the same time and nobody really knows because you are being a "secret agent" working by yourself is terrible and a reason to uninstall this game.
Clockwork Knight said:Darth Slaughter said:the very fact that you can execute missions for both enemy factions at the same time and nobody really knows because you are being a "secret agent" working by yourself is terrible and a reason to uninstall this game.
Uninstall a fucking shooter because the story isn't good?
r00fles!
That would be a perfectly valid reason if FC2 was an rpg. In a shooter, you want more stuff to shoot. FFS
Clockwork Knight said:Darth Slaughter said:the very fact that you can execute missions for both enemy factions at the same time and nobody really knows because you are being a "secret agent" working by yourself is terrible and a reason to uninstall this game.
Uninstall a fucking shooter because the story isn't good?
Multidirectional said:I think the shitty part of this is not story related at all. Shitty gameplay mechanics and laziness of developers is what's behind it. Because we know the real reason behind this "secret agent" nonsense is that they couldn't be bothered to program friendly faction AI. No way, this could have actually made the game a bit good, can't have that.
phanboy_iv said:FC2 guys did more with theirs than Crytek ever did.
Multidirectional said:phanboy_iv said:FC2 guys did more with theirs than Crytek ever did.
Please explain this to me. I know it's popular to call Crytek games techdemos, but Far Cry 1 and Crysis are much better as actual games than FC2 in my book. Nothing in them, not aliens, not mutants, not cheating AI was ever as annoying as respawning checkpoints and extreme repetition of FC2 in general.
I'm not even going to touch that "publisher made them do a shitty game" thing, no sir.
This game did look like one of the awesomest shooters ever in hype videos, and I actually thought it would be great.
phanboy_iv said:Notable amount of innovative (if incompletely implemented) FPS elements > Far Cry/Crysis. They did try with the whole suit thing in Crysis but really it was quite bland and by-the-book.