fantadomat
Arcane
Meh,the game is just another popamole shit,people that buy shit are shit!
Everything is shit!Meh,the game is just another popamole shit,people that buy shit are shit!
FC is played by kids who are enthralled by its gameplay loop. All that the graphics and physics engine need to do is not to stand in the way of the single player mmo gameplay.
Well, people did. Youtubers can certainly nudge crowds willing to shitpost but fortunately things have dates and not all of us are 18 or under.I never once heard FC2 being talked about in such high regard up until about a week ago, conveniently when so many videos came out on youtube talking about what a lost masterpiece of technical brilliance it apparently was
Precisely. It's about being a consumer, not an employee. The whys and hows are irrelevant, what is relevant is what you want and what is provided. That is your prerogative as a potential customer.Second, as I stated before, no, "anything in FC2 that's good should be a given in 3; not missing 5" is not a sound statement based on any sense of reality but purely on ideology. It's a notion that arises from cynicism and having a detached, hindsight informed view entirely divorced from the creative process.
Yes. Let's examine your own opinion on one of the features.You say this design process is reflective of an assembly line mentality
And I would wager you would be right. I would also wager it would've been the correct decision to make when your purpose is sales, scores and the average consumer. And I would say that reflects assembly line mentality. For some of us, however, god is in the details and it's those details that make up an identity that FC2 had and that, upon superficial examination, 5 lacks.I would wager a guess that absolutely no one would give a shit if FC5 did have breakable tree branches
That's a reach. I'd still rather my 190D than any of the newer models. Also, here's an example:The only time one gets such universally agreed upon incremental improvements is with actual assembly line products-
Shit I was thinking the same thing just last night, also after "acquiring" the game. Set the difficulty to Hard because previous FC games were best played at hard due to the multiple methods of dealing with opposition. But of course, the on-rails section with the truck early on where you can't do much but hope you don't run out of medkits and hope to got there's a lull in the fighting so some health can regenerate... uhg.. Ended up turning the difficulty to normal just to get past that section. No-one play-tested this piece of shit on hard?Acquired the game. Set difficulty to Hard. First chase scene is impossible to finish because you get shot to shit before the first autosave.
e: Who the fuck wrote the texts in this game? "Your follower with try to stay stealth"? "Reduces considerably the amount of damage you take"?
I have finally stopped reading Stormfront and decided that Vice New is my news outlet of choice.
VICE, so, yeah.Eric Kain wrote about this on release. This is idiotic clickbait shit.
The biggest issue of the game (apart from crap story) is something that's been said by a lot of people - the game just doesn't let up. There's never a quiet moment, it's like living in a Michael Bay universe. It's by far the most chaotic game in the Far Cry series so far. This isn't a good thing - good pacing requires both quiet moments and loud moments.