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Final Fantasy VII Rebirth - now on PC

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,643
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
The EGS exclusivity warrants a high seas or skip for this series, they've already been paid.
It wasn't, it was stuck on PS5 for a year. Only the first game did a stint on EGS first, but Squenix seems to have given up on that since all it does is crater sales for anything that does.
 

lametta

Educated
Joined
Feb 4, 2021
Messages
230
Biggest dissapointment of the year for me till now. I'm at the end of chapter chapter 4.

1.You get a short chapter of story content and after that open world segments that have menial tasks that bored me to death.
Basically the story pacing is all over the place since the open world shenanigans disturb your experience and if you want to 100% an area it totally takes you out of the story experience.

2.Open world stuff: Let's climb a tower, lets scan a natural stone etc. This was innovative 2007 when assasins creed came out. Nowadays it doesnt cut it anymore.
Its to lenghten the game experience with mundane boring activities.

3.Interruptions/pacing:
As mentioned you get interrupted alot. You try to enjoy the stories and bam open world segment. You do the open world activities running full speed with you chocobo and a question mark above your chocobo pops up meaning you can search for an item.
You do other Open world stuff boom fort condor match that makes you forget about the rest. Why not ignore it? Because you are underpowered and dont get everything if you dont. You are overall weaker.

3.Summons are boring and useless most of the time. Until its time that you can use them you ve already won the fight or if its a boss you can use their skills since you need the atb bar for healing or other stuff like handling a boss mechanic.

I'm prolly gonna skip most of the optional stuff even that card game bloodqueen. I was enjoying it but its a time sink and not worth the effort.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,713
Location
Grand Chien
I mean if you played Remake/Intergrade and then you buy/play this, I dunno what else you should expect. They learned nothing, they added even more filler content. It's actually impressive how effectively they are sabotaging their own series.
 

lametta

Educated
Joined
Feb 4, 2021
Messages
230
I mean if you played Remake/Intergrade and then you buy/play this, I dunno what else you should expect. They learned nothing, they added even more filler content. It's actually impressive how effectively they are sabotaging their own series.
remake was more linear and didnt have "assasins creed" tower climbing etc.
 

Inec0rn

Educated
Joined
Sep 10, 2024
Messages
337
The people crying out for FF7 remake never wanted this realtime garbage not the story changed.

Retard company for retards.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,633
Pillars of Eternity 2: Deadfire
The people crying out for FF7 remake never wanted this realtime garbage not the story changed.

Retard company for retards.
...or the game being cut into 3 pieces.

Edit: Cost is one thing, but also crazily bloating the filler content, desperately trying to make 3 games out of one AND taking what, like 10 more years to finish an over 20 year old story? Yeeesh.
Perhaps the biggest gaming failure to date.

I'm really sick of what the devs did to one of my favourite childhood games.
 
Last edited:
Joined
Feb 3, 2022
Messages
1,338
I do not think there should have been a wholly "faithful" remake. The point of remakes is that it is an opportunity to improve upon the failings of the original, of which FF7 has several glaring faults. The main issue with FF7 is that people only remember the cool dieselpunk dystopia on disc 1. Nobody's favorite part of FF7 is disc 2, which is meandering around the boring overworld with no plot momentum. You are chasing Sephiroth, but you don't really know why. The story is weak. In contrast to having the first remake game being set in the cool diesel punk dystopia of Midgar, SE could have used this opportunity to have set part 2 in the colorful mystical country of Wutai (rather it just being one village), with appealing aesthetics and rewritten the plot to make it more clear and exciting. With FF7R part 1 emphasizing Wutai as a country and building up towards a second war, this is what I expected the second game to be. Instead, it seems that you are once again wandering around doing tedious Western AAA open world stuff in a boring desert.

The remake could have also been an opportunity to make the moment to moment story experience more enjoyable. From what I have heard, the first hour of part 2 is great, and then once you reach the open world stuff it becomes boring. Maybe the remake could have also been an opportunity to rewrite the giant Weapons as mechas that Shinra is developing and you get to hijack them or compromise with Rufus and become a pilot and use them to fight, or something. Basically just make it more fun.
 

Inec0rn

Educated
Joined
Sep 10, 2024
Messages
337
Disagree, all their games right now are the same, the vast majority outside budget classic remakes are openworld real-time garbage. They have become Ubisoft with a better art team. That BS about turn-based games being antiquated as well, 3 million sales on the latest FF16 vs. Persona 5 already surpassing 10m+ sales and likely having a 10th of the budget lmao.

"Square Enix confirms lower-than-expected Final Fantasy 7 Rebirth and Final Fantasy 16 sales in newly public financial report: 'Profits unfortunately did not meet our expectations'"

no surprise. it's almost like they don't want to make money. Why do they keep making games for a "new audience" that doesn't exist? Wouldn't surprise me if we see Forspoken 2 announced next.
 
Joined
Feb 3, 2022
Messages
1,338
SE's suits live in fantasy dreamland. The numbers are never satisfying for them. Final Fantasy XI singlehandedly keeping the company afloat during the 2000s with its monthly subscribers? Put it into maintenance mode. The new Deus Ex games selling a respectable 1 million copies? Shutter the studio. Tomb Raider selling an envious 7 million? "Disappointing." Launch a mobile game and it doesn't become a smash hit right off the bat? Shutter it a few months later. They are not content with just doing well, or even good.
 

Thalstarion

Educated
Patron
Joined
Jul 27, 2024
Messages
392
Quite simply, they're incompetent and seem absolutely terrified of the idea of actually catering to the fans of the original game. Square Enix have a major problem with obsessively trying to cater to 'shippers', the sort of nutters who have zero investment in a story beyond whichever characters they pair together in their poorly written fan-fiction. It's largely what ruined Final Fantasy XIV, which went from a game inspired by the sort of political intrigue and grit found in the Ivalice titles to a sanitised, effete story where an androgynous looking cat boy spends most of his time trying to hump your character's leg.

The funniest - and most tragic - aspect of expanding Final Fantasy VII's story so much is that they still rushed through certain parts of it. In the original game reaching the City of the Ancients was a haunting experience. As soon as the music started playing there was a sense of dread and tension. You don't get that in Rebirth, since rather than being granted the opportunity to explore the place you're immediately assaulted by time ghosts and plunged into a battle with Jenova and multiple versions of Sephiroth for the finale.

The Jenova fight was cool, whereas Sephiroth not only overstayed his welcome but completely ruined the tone of that particular segment.
 

scytheavatar

Scholar
Joined
Sep 22, 2016
Messages
759
I do not think there should have been a wholly "faithful" remake. The point of remakes is that it is an opportunity to improve upon the failings of the original, of which FF7 has several glaring faults. The main issue with FF7 is that people only remember the cool dieselpunk dystopia on disc 1. Nobody's favorite part of FF7 is disc 2, which is meandering around the boring overworld with no plot momentum. You are chasing Sephiroth, but you don't really know why. The story is weak. In contrast to having the first remake game being set in the cool diesel punk dystopia of Midgar, SE could have used this opportunity to have set part 2 in the colorful mystical country of Wutai (rather it just being one village), with appealing aesthetics and rewritten the plot to make it more clear and exciting. With FF7R part 1 emphasizing Wutai as a country and building up towards a second war, this is what I expected the second game to be. Instead, it seems that you are once again wandering around doing tedious Western AAA open world stuff in a boring desert.

The remake could have also been an opportunity to make the moment to moment story experience more enjoyable. From what I have heard, the first hour of part 2 is great, and then once you reach the open world stuff it becomes boring. Maybe the remake could have also been an opportunity to rewrite the giant Weapons as mechas that Shinra is developing and you get to hijack them or compromise with Rufus and become a pilot and use them to fight, or something. Basically just make it more fun.

As the Persona producer Kazuhisa Wada puts it: "Good things do not get old with time, and greatness does not fade away". Sure FFVII has faults, but to think you can "improve" upon its story with massive changes is pure foolishness.

In general the wisdom of remaking FF games is debatable, cause these games are so huge and so much work needs to be done to remake them that it is not clear to me if they are worth the effort. The biggest tragedy of the FF7 remakes is that the best talent in Square Enix could have given us FFXVII and FFXVIII within the time it took for them to make the 3 FFVII remakes.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,471
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
FFVIIR was designed by committee. They even said themselves that they did what they could to get a high scoring Metacritic game. They don't even lie about it. Ans what they put in the game is the slop that people want. I like the combat, some of the music, and the story is okayish jrpg fast food when it is there. The open world stuff was there for one reason, and one reason alone.
 

Thalstarion

Educated
Patron
Joined
Jul 27, 2024
Messages
392
I don't think the original story needed to be changed much at all. If anything, most of the changes were simply done to sanitise the game and erode away the rougher, grittier edges.

Avalanche are filthy eco-terrorists who have to look into the mirror and realise that they have the blood of innocents upon their hands. That self reflection is toned down considerably in the reimagining in no small part because the average dysgenic 'gamer' unironically believes that Avalanche did nothing wrong.

For me, personally, the original is far superior because of the grey morality. Shinra are far from innocent but we see first hand that many of the employees are normal men and women just trying to earn a wage and when it becomes clear that Shinra's goals truly threaten the planet as a whole, Rufus has a change of heart along with the Turks and Reeve. Hell, you can even make the point that without Scarlet's cannon Sephiroth would not have been defeated as it is the Sister Ray that destroys the barrier surrounding the Northern Crater.

There's some good stuff in the remake but it's overshadowed by the obnoxious attempts to preach to the player.
 

lametta

Educated
Joined
Feb 4, 2021
Messages
230
Finished the game and i must say that my dissapointment just deepened.
Story is a mess as well. I wasnt opposed to the fact of slightly changing/refining or deepening the story but it's just a trainwreck.
Open World parts are boring.
Some bosses are hp sponges and for real im sick of fighting the turks for the 23123123123th time.



I personally dont think this game can recover with the 3rd itteration.
7/10 at max

Game in a nutshell: (no spoilers just a reddit video link)
https://packaged-media.redd.it/ej0o...00&s=c51d72c9be4a1d6e47a7ac1c67aae52301b143a5
 

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