On the other hand, such small-minded, venal, puerile individuals are really easy to market to. Because after all, it doesn't take much to keep an audience obsessed with hair, dresses, and butts happy. That is, as long as you keep those fan letters to remind you of just who they really are in their hearts, and don't try to get all fancy with things like story or tactical complexity. Stay in their safe zones, and concentrate on making overly-detailed dress textures.
And once you've done so, then come to places like the Codex and tell them how immersive is your game, how every dress and armor is shown in high detail on the character dolls. And illustrate how, even though their dolls are technically wearing helmets, the helmets won't actually show on the doll, so it won't muss their view of their dollies' pretty hair. (Though be sure that every hair style in portrait is in game, because that's like important.) Then listen to their crying about women and jews for a while, and then tell them you understand, and that's why in your new game they can be a woman with a nice rack. And in so doing get them to buy your game. Do that on a bunch of forums, and you have yourself a solid piece of a marketing campaign.