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First Dragon Age screens & art

Vault Dweller

Commissar, Red Star Studio
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5caebd71f918da439400d2defd3fe13a.jpg


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http://pix.playground.ru/download/galle ... 015b0e.jpg

http://pix.playground.ru/download/galle ... 1d6bcc.jpg

http://pix.playground.ru/download/galle ... b2a710.jpg

http://pix.playground.ru/download/galle ... 299264.jpg
 

Xor

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Concept art doesn't look...bad, but the screenshots are too Oblivion-y.
 

Vault Dweller

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That's what sells these days.

I like the third screen featuring a young padawan escaping an exploding Death Star.
 

Raapys

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Concept art looks great I think. Not sure what to think of the screenshots. I don't think they look so Obliviony though, seems alot darker.

#2 isn't a screenshot, right? The one with the two people fighting.
 

Ismaul

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Those aren't new. I remember seeing them somewhere, a couple months ago.

I agree about their Oblivionesque look, which isn't a compliment. The 3rd screen is particularly atrocious.

The village concept art reminds me a lot of NWN2. I think NWN2 did greens, dirt and wood quite well.
 

Herbert West

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Nov 19, 2007
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Screens are fine, just make the game a good RPG please please please please!!!
 

DiverNB

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Jun 11, 2007
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472
3rd screen does look like Oblivion, but the others arent too bad. Hopefully they've spruced up the art design a little bit so it doesn't look so generic like the 3rd screen. I think the concepts aren't too bad.

What was this game going for again? High or low fantasy? Or somewhere in between? Any insights you can offer Mr. Gaider?
 

WalterKinde

Scholar
Joined
Dec 27, 2006
Messages
524
Question is how much is this going to cost me.
In terms of pc upgrades.
They better not go all Assassin's Creed in terms of optimal system requirements and then sneak in that securom drm that is on ME.
For a minute i thought they were screens from the Hellboy 2 video game.
 

Shoelip

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MisterStone said:
Goddammit... supermutants again?

What supermutants? I see a blue horned thingie, a guy that looks like an undead Uruk-Hai from the Peter Jackson movies fighting someone else, and something that looks like an Oblivion screenshot at first glance but on closer inspection is rather more interesting than anything in that game... Besides the rain of flaming dogs.

In any case, there's nothing there that resembles a supermutant.
 

sabishii

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I suppose the screens kinda remind me of Oblivion, but I think the art design is a lot better. The first two screens actually give off a sense of grotesqueness, whereas a demon/zombie in Oblivion would simply be bland and cliche. The third picture, however, eh...
 

Shoelip

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Actually, the zombies in Oblivion were quite grotesque if you looked closely. They all had their genitals literally hacked off, and some of them had their lower jaws missing with the tongue lolling out. It was pretty disturbing the first time I noticed it. Of course the ESRB just ignored all of that and gave it a teen rating until it was revealed that the female characters had nipples under their perma-bras. :roll:
 

racofer

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Yes, I remember that. Oh the horrors boobs can inflict on teenagers! Leave them with cracked open skulls, popped out eyeballs and mangled limbs for fucks sake, we need to protect our youth.

Btw: I can't remember exactly which country it was, but if I remember correctly there's an European country that allows sexual scenes on movies/games for teenagers since their twelves or fourteens but prohibits hardcore violence until they are at least eighteen years old. This was the possibly the sanest thing I've seen in my life considering such matters. Does anyone know what country was that?
 

kingcomrade

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Why is that more sane? What does it accomplish? You can be opposed to something without praising the alternatives, something to keep in mind in situations like this where the competition, so to speak, is not worth praising.

Pop quiz, would Orwell smile on the phrase "is not worth praising" or "is not worthy of praise?"
 

racofer

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It's more sane on the whole "value life" idea most countries emphasize so much. Hardcore violence is seem on a daily basis as perfectly normal habits, yet sexual/erotic subjects are threated as the most devilish and filthy actions a human being can produce. It's an inversion of values.
 

kingcomrade

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It's more sane on the whole "value life" idea most countries emphasize so much.
No, it's not, it just seems that way to superficial thinkers. Video game violence is like real violence and committing video game violence is like committing real violence, except that's not true. You think that if a society thinks violence is bad there should be little violence in games. I can only guess why, maybe you think pretending to do violence is just as morally wrong as doing violence or that there is anything besides a superficial relation between the two.
Hardcore violence is seem on a daily basis as perfectly normal habits
Is seen by who? I think congoid ganglings should be your subject, not computers nerds.
yet sexual/erotic subjects are threated as the most devilish and filthy actions a human being can produce
By who? You're making things up, nobody thinks sexual subjects are the most devilish and filthy actions a human being can produce. Certainly not in the large bloc you are lazily implying.
It's an inversion of values.
What does this mean? If you mean that people have sex on a regular basis (yeah, yeah) in real life but don't commit violence on a regular basis in real life, you are right, but then I don't see your objection.

Sex games would get boring pretty quick, I think. Even I eventually got tired of Wario Ware's pick-the-nose game.
 

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