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Preview Flagship Studios Presents: Hellgate London

Naked_Lunch

Erudite
Joined
Jan 29, 2005
Messages
5,360
Location
Norway, 1967
Hexen was as much as an RPG as Doom, but with classes. Diablo gave you skill trees, great atmosphere, stats, and uber-phat loot. Not that that's saying what an RPG is supposed to be, I'm just stating that it's more rpg-ish than Hexen.
 

xemous

Arcane
Joined
Aug 6, 2004
Messages
1,102
Location
AU
Exitium said:
Yea, but I don't recall gnomes ever being equipped in armor running headlong into battle with their swords drawn.

Thats the about the only thing worth doing in wow, making a lvl 60 gnome warrior.
 

Neverwhere

Novice
Joined
Sep 3, 2004
Messages
73
Location
Austria
Naked_Lunch said:
Hexen was as much as an RPG as Doom, but with classes. Diablo gave you skill trees, great atmosphere, stats, and uber-phat loot. Not that that's saying what an RPG is supposed to be, I'm just stating that it's more rpg-ish than Hexen.

If I recall, skill trees were only introduced in Diablo II. Be that as it were, I am not disputing that Hexen was a shooter, whereas Diablo was an ARPG. However, if one changed Diablo's perspective to first-person...
 

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
If one changed Diablo's perspective to first person it would still have more depth than Hexen. While Hexen had classes, their only difference, besides cosmetics, was that they used different weapons. Diablo had skill points, and 3 distinctive classes that were a lot differently from each other, and on top of that, they also had spells which they could learn from books, and equipment to put in their inventory. Hexen didn't have any of that.
 

Ryuken

Liturgist
Joined
Feb 28, 2005
Messages
606
Location
Belgium
Tiscali.cz apparently has put up three mini-scans which show in-game scenes. Well, I would love to see it in motion. Can't really judge it already by this stuff.

EDIT: another info-wrap with is up at groovgames. Hmm, Hellgate Las Vegas, Hellgate Rome... sounds weird.
 

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
There's a lack of a reticle in those mini-screenshots, too. I don't know if that's because the screenshots are too small or if the game won't be "omg l33t CS skillz" based, therefore it doesn't need an aiming reticle.
 

Shagnak

Shagadelic
Joined
Sep 6, 2003
Messages
4,638
Location
Arse of the world, New Zealand
Can't ell much about textures etc (due to the rather ordinary scanning).
But I think the graphics (well, mainly graphical design) look fucking flash.

Edit for youngsters: they look "sick" (at least I think they do... :?: )
 

Surlent

Liturgist
Joined
Jul 21, 2004
Messages
825
Exitium said:
If one changed Diablo's perspective to first person it would still have more depth than Hexen. While Hexen had classes, their only difference, besides cosmetics, was that they used different weapons. Diablo had skill points, and 3 distinctive classes that were a lot differently from each other, and on top of that, they also had spells which they could learn from books, and equipment to put in their inventory. Hexen didn't have any of that.
yeah, basically that. They had different character speed and hitpoints. OR at leat in Korax mod.http://www.korax-heritage.com/kmod/
In Diablo classes really were different from each other. In Hexen it was mostly gameplay variety. Yey both Heretic and Hexen were pioneers for new age to come. Stealth gameplay was already planned in Hexen2. it just didn't work well. First Thief perfected that idea for example.
 

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
The graphics, especially the models and the artistic detail (check out those zombies tearing something up) look especially sick. It's hard to judge the textures based on a bunch of 8bit scans.
 

Kokeeno

Novice
Joined
Mar 26, 2005
Messages
5
Location
Pennsylvania, USA
It's also unfair to judge the game's graphics based on an alpha build. Once the core of the game is there, then the company will go back and polish the looks. They're still early in development.
 

PennyAnte

Liturgist
Joined
Dec 10, 2004
Messages
769
Location
Here instead of playing an RPG.
Unfreakingbelievable. I still can't believe so many people are toadying when ABSOULTELY NOTHING INNOVATIVE has been revealed about this game, and several features ARE EXPLICITLY REVEALED TO BE CLONED from other games like Diablo, except the cooler setting.

Ridiculous. Support the game when Roper actually details some truly features worth getting exited about.

Why is the once-mighty Codex reduced to gibbering sequel-whoring purely on the strength of a brand name? Shameful.

Next.
 

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
So?

Why does everything have to be 'innovative'? When was the last time you played a good Diablo-like game anyway? I for one am fucking fed up with all these so-called 'innovative' real time strategy games that play only slightly different than Warcraft 2 did a decade ago.

Can't I just get a good action RPG, for once?



Edit: You know, it's not like Geneforge or Arcanum brought any innovations to the RPG genre, either. Fallout already did that years ago.

Edit 2: Oh wow, that Fable, INNOVATION!!! You can kick chickens and grow horns! INNOVATION!!! :roll:
 

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
Exactly! :lol:

If there's anyone who can deliver that Diablo/D2 experience, it's the guys who actually made Diablo/D2. I'm sticking with this one instead of going with some 3rd rate Diablo clone bullshit ripoff like Dim Wit Bradley's Dungeon Lords.
 

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
13,352
Location
Behind you.
PennyAnte said:
Unfreakingbelievable. I still can't believe so many people are toadying when ABSOULTELY NOTHING INNOVATIVE has been revealed about this game, and several features ARE EXPLICITLY REVEALED TO BE CLONED from other games like Diablo, except the cooler setting.

I just don't know about the whole first/third person action combat thing. It just doesn't seem that great to me. I actually liked the combat in Bloodlines, but it's the only first/third person action combat CRPG to date where that's happenned. Even though most people liked Gothic, I didn't and the main reason was the combat in that game.

I was looking more forward to it when I thought it would be more like Diablo or Diablo 2, an isometric action rogue-like. The first/third person bit put a huge damper on any enthusiasm I had for the game.
 

Araanor

Liturgist
Joined
Oct 24, 2002
Messages
829
Location
Sweden
The first-person bit puts me off as well. To date I haven't played a first-person RPG-like where I thought the perspective made the game better.
 

Otaku_Hanzo

Erudite
Joined
Oct 19, 2003
Messages
3,463
Location
The state of insanity.
Eh. As I said, the FP view doesn't really bother me. I'm not jumping on the OMGIWANTTIHSNOW!!! bandwagon however, since the Diablo style of RPGs just don't cut it for me now. I want more meat with my potatoes when it comes to RPGs these days. Yay. Another action RPG. Whoopee shit. Not something to do from an FP perspective if you ask me. Bloodlines pulled it off okay, but it had alot of meat to it as far as interaction and stuff went. If this is just going to be an FP version of Diablo, then I see nothing to get hard over.
 

Fez

Erudite
Joined
May 18, 2004
Messages
7,954
Where's the bandwagon? A handful of people have said the game looks like it might be good. It's hardly sycophantic ass licking.
 

Greatatlantic

Erudite
Joined
Feb 21, 2005
Messages
1,683
Location
The Heart of It All
I don't know about you people, but several of those scans just look like concept art. I'm not saying releasing concept art is a bad thing, just that its not a very good indicator of terminal graphic quality.
 

Sol Invictus

Erudite
Joined
Oct 19, 2002
Messages
9,614
Location
Pax Romana
Yeah, most of them are concept art, or at least concept renders. It's not good to base one's opinion of the game's graphics on pre-alpha stuff.
 

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