bussinrounds
Augur
- Joined
- Jun 9, 2011
- Messages
- 475
Jaesun said:Edward_R_Murrow said:Anyway, it's not so much the setting, as much as it's the DM.
This.
Agreed.
Jaesun said:Edward_R_Murrow said:Anyway, it's not so much the setting, as much as it's the DM.
This.
Erebus said:Has anyone taken any interest in 4E Forgotten Realms ? From what I could read, the changes made to the setting were rather extravagant (on the plus side, the superpowered good NPCs seem to be either dead or depowered).
I see your point. What is worth emphasising is that its pointless for new adventuring parties to come about, when there are level 20+ mages who should be pulling their weight and saving kingdoms. Instead, they sit in towers or sell scrolls in shops.Crispy said:Wyrmlord said:Hey Crispy, you mention the overabundance of epic level mages in Forgotten Realms.
I know it is a stupid question, but do you mean overabundance of epic level mages in games such as the Neverwinter Nights series, or their overabundance in actual PnP games as well?
I ask, because PnPers often say that PnP sessions are more restrained than the typical computer game.
Forgotten Realms as both a PnP and CRPG setting is permeated with magic. Lots and lots of it. That results in many high-level and high-power characters throughout. They own shops, they rule kingdoms, and they explore every inch of the place (at least that's the impression I've gotten over the years of being a fan of FR). I don't like that.
Greyhawk, being originally designed by Gygax and his buddies, is decidedly low-magic. Sure, his own characters rose to the higher levels, but that should be expected and I think is earned (gotta give the old guy his due, rest his soul). But ramping down of experience and magic inflation is always a good thing in my view.
So yeah, it's everything with the Realms. The people are magical. The buildings are magical. The land itself has been largely formed with magic. Greyhawk and Oerth have more of a "natural" feel, and I think that's best.
Plenty enough. There's ways to imprison/kill people so that they cannot be rescued/resurrected and you can always send folks off to different planes. FR is a setting where gods get killed off regularly enough. The good high-level NPCs don't sit in their towers but rush around the gargantuan world in-order to keep it still running and they cannot ever win because balance must be maintained, as Ao dictated.What, then, remains to be feared
Thirded.bussinrounds said:Jaesun said:Edward_R_Murrow said:Anyway, it's not so much the setting, as much as it's the DM.
This.
Agreed.
ElecTriCotter said:Thirded.bussinrounds said:Jaesun said:Edward_R_Murrow said:Anyway, it's not so much the setting, as much as it's the DM.
This.
Agreed.
Although I will admit that the FR pantheon is far better than Greyhawk's.
J_C said:I just had an orgasm.Marobug said:I once had a dream, involving dragon age 3 or mass effect 3 perhaps only passingly and tangentially, wherein the continued acceptance and rising commonality of gaming and device ownership (of all types) gradually began to encourage more diversity and niches within the market; thereafter Obsidian worked out the licensing and finances to create an Onyx-engine release of The Black Hound (which is Sawyer's baby, you tards.)
Furthermore, during its limited, largely story-building or player-initiated, combat, it plays like "DA:O done right," RTwP with an RT ruleset, the action falling into informal phases. Plug in a pad and it plays like "FFXII meets Witcher II" - slightly detached controls which provide the action-satisfaction while still retaining the feel of issuing commands.
I would also like a pony.
oh god don't remind me :negativeman:Storyfag said:ElecTriCotter said:Thirded.bussinrounds said:Jaesun said:Edward_R_Murrow said:Anyway, it's not so much the setting, as much as it's the DM.
This.
Agreed.
Although I will admit that the FR pantheon is far better than Greyhawk's.
You mean: was. Until 4th edition ruined it![]()
Was at a used bookstore and bought the 4th edition Forgotten Realms suppliment. Awful. Just awful. Lists of locales and the motivations of the people who live there? Trash, and worse, minutely detailed trash. Compared to earlier versions, just felt like nothing but uninteresting filler.Storyfag said:You mean: was. Until 4th edition ruined it![]()