Average Manatee
Arcane
- Joined
- Jan 7, 2012
- Messages
- 15,623
"How much time do I want to waste to make the game easier" is not the kind of flexibility that a game should provide. It basically makes balance impossible because you can't control for how much a player wants to pause at any given time.
Once again, in theory, but in practice....
In practice and in theory.
A TB/RT combination handles this much better without asking the player how boring they want to make the game in exchange for how easy they want to make the game.
Yeah, maybe. I'd love to see that implemented well someday. Perhaps one of the upcoming turn-based Kickstarters will cave in and try to implement RT as well.
I think TB/RT has already been implmented a hell of a lot better than any RTwP has. Even Arcanum feels better. And there's really no reason that we can't have ToEE-level TB alongside a relatively normal RT system.