luj1
You're all shills

I've had the realisation that the engine Bethesda uses since Morrowind in every game they develop is not actually that terrible
Well your realisation is just wrong.
- the engine is written in FPU code (20 years old coding standard) introduced with the Pentium 1 CPU
- they compiled their games without using any of the optimization flags for release build
- as a result games like Skyrim were not even being able to use 2 CPU threads
- you still can't fix debilitating engine bugs such as z-fighting because of terrible errors in code (it's impossible to fix)
After their last PC game Morrowind, Bethesda produces half-working industrial algorithmic garbage and gives you the toolset to fix it yourself. All their money goes to marketing and Hollywood voice actors.