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Game News Gavin Carter of Bethedsa speaks

Sol Invictus

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Oct 19, 2002
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You're really asking for that illiterate avatar, aren't you, noobcakes?
 

Deathy

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He's right though, Exitium, you can be a whiny little bitch at times.
 

MF

The Boar Studio
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Actually, Bethesda could pull something nice off. If they love Fallout though, they'll hire skilled dialogue writers and implement actual interactivity.

If they use NetImmerse, it might do the Fallout world justice. It's not going to be easy though, and the chances of them fucking it up are like 70%, but I have tons more faith in Bethesda than I would have in, say, Bioware.
 

Stark

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Mar 31, 2004
Messages
770
obtained from RPGDot:

Pete Hines: Again, it's early to say, but it wouldn't be a leap of faith to say that we plan to use technologies in development otherwise. You could make some fairly safe leaps of faith that it would be similar in style. We're not going to go away from what it is that we do best. We're not going to suddenly do a top-down isometric Baldur's Gate-style game, because that's not what we do well.

while it's too early to tell, they seem to be inclined to use FPS angle.

personally I do not mind the FPS angle during exploration mode, but I hope it'll switch to isometic view during combat.
 
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I'm not taking anything they say as gospel just now, they are way to early to have any solid facts.

The facts are that if it isnt iso, tb and special its not fallout and I'll just happily go through the rest of my life with the only 2 fallout games that exist.
 

Stark

Liturgist
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Mar 31, 2004
Messages
770
but I have tons more faith in Bethesda than I would have in, say, Bioware.

Bioware and FO? The two simply do not mix.

Still, I've much reservations about Bethesda doing justice to Fallout game. ElderScroll series are good games in their own right, but they excel in freeform exploration, as oppose to meaningful roleplaying in FO.

that said, I'll just take a look when the game is out and see if it's good. If it's not, I'll not buy it. simple as that.
 

Greenskin13

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StraitLacedDeviant said:
The facts are that if it isnt iso, tb and special its not fallout

I think fans are demandind too little. One thing that hooked me on Fallout first was the moral freedom and nonlinear progression. This to me is just as important as the inclusion of the SPECIAL system and TB combat.
 

Stark

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Messages
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The facts are that if it isnt iso, tb and special its not fallout and I'll just happily go through the rest of my life with the only 2 fallout games that exist.

agreed on almost all counts, except I'm not too fixated on the iso thingy though. I think so long as the combat mode has it (being TB iso is perhaps the most logical camera angle to use) it's good enough. exploration mode in some other angle is fine with me.
 
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Greenskin13 said:
StraitLacedDeviant said:
The facts are that if it isnt iso, tb and special its not fallout

I think fans are demandind too little. One thing that hooked me on Fallout first was the moral freedom and nonlinear progression. This to me is just as important as the inclusion of the SPECIAL system and TB combat.

Your right, its far more important. We can harass them about story issues and mechanics later we need to beat into them the engine issues now before it goes too far.
 

DarkUnderlord

Professional Throne Sitter
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Gavin Carter said:
Glad to see lots of people excited about it. I know I am. If you want to read something hilarious, check out the thread on rpgcodex.com. Most hilarious thing I've read in weeks [Big Grin] I think I better start screening my mail!
That sounds familiar. Now where did I hear it before? Oh, that's right. At the end of FO:BOS when the credits roll and we get a "to all the folks of nma and duckandcover.net, thanks for all the laughs!". Remember FO:BOS? The one that tanked? The one where Chucky ended up the one out of a job? Now that's funny.
 
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I think its funny when they are antagonising the core fans of the game they are hoping to produce. I'm amazed these guys haven't been screened by company PR to be completely neutral and understanding no matter how much we foam at the mouth.
 

Diogo Ribeiro

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Ex might be an ocasional whiny bitch, but plin's acting like a fucktard. His latest posts seem to fit into the "Dude don't come here everyone sucks" category. Which is a pity.
 

Diogo Ribeiro

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He makes ocasionaly good points. Not world-shattering, Nobel-winning, fap fap fap posts, but still tolerable. Much better than the random idiots who decide to plague this forums.
 

FrankHorrigan

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I think its going to be a good few months anyway before we anything concrete but it does seem that were looking at some kind of MWesque first person/third person game and that also means real time as well. Ultimatly looks like FOPOS with a bigger game world and some more dialogue/items thrown in.


As an after thought i wonder if that post apoc concept art from on the artist that works for troika's site was stuff for fallout, was the fallout licence up for grabs back then, or is it something other post apoc project that troika's gonna go ahead with anyway?
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
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"but I have tons more faith in Bethesda than I would have in, say, Bioware. "

Bethseda has made 0 fun games. Bio has made a good half a dozen. Heck, even the Codex actually like BIO games to a point.

BIo may make certain changes to a FO3 if they wre making it; but at least in the end I'd know I'd at least probably enjoy the game for what it is. I, sadly, cannot honestly say the same when it comes to Betsheda. 'Tis the truth.
 
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I would rather have bio on it than bethesda, I'm not a bio fan but it would take a hell of a lot less work to turn BG or even heaven forbid NWN into something resembling Fallout than any of the TES games.
 

Saint_Proverbius

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Volourn said:
"but I have tons more faith in Bethesda than I would have in, say, Bioware. "

Bethseda has made 0 fun games. Bio has made a good half a dozen. Heck, even the Codex actually like BIO games to a point.

I'll admit it. I'd much rather have seen BioWare buy Fallout than Bethesda given the most recent quote from Pete Hines about what Bethesda does and doesn't do.

If that's the meter on which we are supposed to judge this, then Bethesda does quite the opposite of what made Fallout the only CRPG that's been on my harddrive for six years. In Fallout, for example, most of the fun was IN TOWN. In Morrowind, the most fun I had was exploring the roadways and things, basically a fantasy walkabout sim. Really, that's about it with Morrowind. I didn't like the combat, mainly because it was first person and first person pretty much sucks for melee combat - which I dug the hell out of in Fallout, BTW. The dialogue in Morrowind was so awful, I didn't really feel like or care to talk to anyone. Without dialogue, towns become pointless, really.

Anyway, back to the subject. As much as I didn't like KotOR's combat, I liked it a hell of a lot more than I liked the combat in Morrowind. As many problems as I had with repeating dialogue responses regardless of the choice of answers, at least KotOR *had* dialogue.

Really, if Bethesda wants to make Fallout 3 a first person CRPG with the same dialogue system and other things "they do", then I can't really say I'm thrilled about them getting the rights to make Fallout games. The main thing I'd hoped for is that they'd do what Fallout did rather than what "they do". If they don't do what Fallout did, then what's the fucking point?
 

TFVanguard

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StraitLacedDeviant said:
I would rather have bio on it than bethesda, I'm not a bio fan but it would take a hell of a lot less work to turn BG or even heaven forbid NWN into something resembling Fallout than any of the TES games.

Actually, wouldn't the underlying NWN engine be pretty much exactly what a new Fallout game (with strong ties to the old one), would be envisioned as? I really don't quite get the absolute venom I see over Bioware around here...
 

Diogo Ribeiro

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TFVanguard said:
Actually, wouldn't the underlying NWN engine be pretty much exactly what a new Fallout game (with strong ties to the old one), would be envisioned as?

When you're refering to the Aurora engine as a vehicule for a Fallout game, are you talking about the engine itself, or general elements that it carries (3D, camera rotation and zoom, etc.)? I'm only asking because the Aurora engine never felt like a good engine to me. The poor pathfinding, the lack of Z axis, low graphical quality, and so, really made me dislike Neverwnter Night's OC even more.

As for the set of elements mentioned above, i wouldn't mind seeing them. They were already a part of the work BIS had done with the van Buren project.

I really don't quite get the absolute venom I see over Bioware around here...

Thats one of the quirks of the site. Explanation can be found in several past threads where people go to lenghts explaining what they like and dislike about them.
 

suibhne

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Aug 21, 2003
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Jarinor said:
You know what Bethesda could do to really impress me with their acquisition of the Fallout license? Sell/Give it to Troika ASAP. Bitch slap Herve for not doing it in the first place, so to speak.

Or contract it out to Troika. Bethesda's a publisher, too, and not a bad one; they stepped up to the plate on Dark Corners when nobody else was grabbing it. There's no reason they have to do Fallout on their own. Maybe they could even work out some combined team, to build in-house expertise in the franchise through working under folks like Cain and Boyarsky.

In any case, there's no question that Bethesda doesn't have that in-house Fallout expertise at the moment.
 
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If I heard that Cain or Boyarski or even Avellone was coming on board on even a consultancy level it would ease the anxiety and bubbling black bile a little.
 

Vault Dweller

Commissar, Red Star Studio
Developer
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Volourn said:
RPGCodex is actually full of cloest BIo fanboys.
Yep, there is a new evil now, comparing to it, Bio is a "semi-evil, quasi-evil,... not evil enough". :lol:
 

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