DraQ
Arcane
Yeah, it's largely oldfaggotry in popamole clothing.AlaCarcuss said:One of the things I love about this game is there's not too much handholding.
There is also much z-axis there, so it's easy to miss stuff.
But you only get it if you mindread the bosses, keep that in mind.
fuck.. fuck... FUCK!!... cleared three fortresses without fucking mindreading... FUCK!!
My somewhat OCD playstyle is paying off in this game.
Explosive arrows VS fireball depends largely on playstyle - no denying that arrows are just overpowered and much more spammable thanks to short cooldown, but they are unwieldy while fireball can be used without switching from melee weapons. Splitting arrows are also an interesting option due to shotgun effect up close, especially with the way of the ranger. All in all I don't really consider ranger builds or any spammy builds all that interesting, so I would avoid relying solely on high level magic missiles or 1-2 types of arrows. Yeah, it's good to have something like that, at hand, but do you really want to spend most of your battles dodging left and right while mashing the same hotkey over and over again?Admiral jimbob said:Getting a bit better, just focusing all my points in strength and vitality for now. Is battlemage even a viable build late-game?
Absolutely. In fact, of the many builds I tried, the most fun is a fighter/ranger/mage. Put heaps of points in INT (by far the most important stat as it affects magic damage of weapons as well as spells). Also, dual wield is better than 2H if you equip 2 weapons with pleanty of magic damage with lots of points in INT and max out DW asap. Coupled with exposive arrows/magic missile spam + wotbm + charge! = fucking unstoppable!Mangoose said:What's the most fun build? Played back when I needed an English translation patch and was bored to death by melee spam. I just started a Ranger but I"m open to change. before I get too far.
See above...
Crispy said:I'm just playing a boring warrior. I've maxed lockpick and I'm working on Wisdom now, to take advantage of those early. I'm not sure if I'm going to go dual-wield (YEAH!) or single weapon (2-hander) yet, but some of the loot I find will probably help determine that.
See above...
In any case, +skill gear is awesome for using skills you don't really want to invest into. I have about +9 to explosive arrow in equippables so I can still use it without worrying about getting pigeonholed into spammy build.
2H weapons may be underwhelming compared to good pair of 1H weapons, but 2H weapons have the advantage of increased range which makes a lot of difference against groups or when the enemy is running away when you just started a thousand strikes or some other powerful melee attack. Charging someone's constantly escaping ass isn't as much fun as it would seem, especially considering that the cooldown may be short but it's still there.
Then there is sword and board which is neither flashy nor very powerful, but you can buy one shield on Sentinel Island (before BT) that gives rather hefty defence boost.
In any case, to make an interesting, rather than just effective build it's good to make it somewhat varied. Sure, some skills (curse, summons) require heavy investments just to stay effective, but there are quite a few skills that are one point wonders because either the first point gives the most significant increase, or one point is enough to open up some new possibilities. For example, hide can pretty tactical skill to have as it allows for covert approach and escape when necessary. The latter is a lifesaver, the former may be pretty effective, for example if you surprise thousand-strike someone, or do WoTBM->Hide->Curse->Firewall->jump away->Fireball combo.
That EE was awesome. Vicious streak a mile wide indeed.pipka said:Don't forget, guys, to kill more than 20 rabbits. You'll get nice surprise.
Haha, don't kill your 20th (actually I think it's 24 or 25) rabbit until you're at least lvl 25 you'll get yourself one-shotted in a most embarrising fashion (I'm speaking from experience).