So, how's the actual gameplay here? Is it worth playing if you know most of the story and the plot twist?
I would say it's a step up from cinematic games since everything is in the world and connected. Action is superb really.Anyone who enjoys polished cinematic action games will like it.
So, how's the actual gameplay here? Is it worth playing if you know most of the story and the plot twist?
There's nothing new here. Third person action game. Light attack, heavy attack, dodge roll, 2 (or was it 3?) weapons, like 6 enemies total, enemies are pretty passive. Pretty boring overall.So, how's the actual gameplay here? Is it worth playing if you know most of the story and the plot twist?
Anyone who enjoys polished cinematic action games will like it.
The consensus seems to be that it is an improvement over the first three mainline games and one of the very best PS4 exclusives.Only played the first two on my PS2 and those had great gameplay. I'm hoping this one has engaging gameplay too.
You'll go far here, hating new things.I liked the original trilogy, played both original PS2 games and the remasters on PS3. Tried this one for couple of hours, wasn't same, it feels like completly different game, coudn't even managed to finish it. Hate this game from all of my heart as it killed God of War franchise for me
It's a cinematic narrative experience. I never really noticed, bosses were just a speedbump for more narrative.The game looked good, throwing the axe was fun and all, and listening to the head's stories while traveling on the boat was somewhat interesting, but it baffles me how a game solely focused on combat like this can get away with having exactly FOUR "boss" enemies reskinned 8 times each. I'm not even exaggerating here, there are FOUR bosses.
If it's a cinematic narrative experience, then why do those 5 hours of cutscenes come attached to additional 20 hours of gameplay?It's a cinematic narrative experience. I never really noticed, bosses were just a speedbump for more narrative.The game looked good, throwing the axe was fun and all, and listening to the head's stories while traveling on the boat was somewhat interesting, but it baffles me how a game solely focused on combat like this can get away with having exactly FOUR "boss" enemies reskinned 8 times each. I'm not even exaggerating here, there are FOUR bosses.