distant
Learned
- Joined
- May 18, 2020
- Messages
- 181
Obviously great looking but wasn't really having that much fun.
It has a couple of things that a lot of modern Western action games do that I dislike.
Have another character follow you around like it's an escort quest, calling out and yelling through combat/exploration "over here!" "behind you!" "this must be the..."
Un-skippable cutscenes.
Has that stickiness in combat so it kind of has a soft lock-on based on proximity, can't use movement for spacing because characters kind of warp toward targets on input, dodging is solely timing based for this reason (which is annoying because it has a double tap dodge), the momentary loss of control is jarring.
Enemies feel spongy, takes like three to four combo cycles for them to die.
Also the locked camera behind the player so you can't look around mid combo for situational awareness (turned off the markers) feels weird, like it's a TPS.
I actually brought this up with a friend while he was showing me Ghosts of Tsushima, but he seems to prefer it to the Japanese style, (Nioh, Ninja Gaiden, DS, etc) which blew my mind.
It has a couple of things that a lot of modern Western action games do that I dislike.
Have another character follow you around like it's an escort quest, calling out and yelling through combat/exploration "over here!" "behind you!" "this must be the..."
Un-skippable cutscenes.
Has that stickiness in combat so it kind of has a soft lock-on based on proximity, can't use movement for spacing because characters kind of warp toward targets on input, dodging is solely timing based for this reason (which is annoying because it has a double tap dodge), the momentary loss of control is jarring.
Enemies feel spongy, takes like three to four combo cycles for them to die.
Also the locked camera behind the player so you can't look around mid combo for situational awareness (turned off the markers) feels weird, like it's a TPS.
I actually brought this up with a friend while he was showing me Ghosts of Tsushima, but he seems to prefer it to the Japanese style, (Nioh, Ninja Gaiden, DS, etc) which blew my mind.