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Nomad_Blizz

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On Steam a developer can use the "beta patch" system for that already. E.g. Paradox let you rollback to the previous patch version because they always break stuff in their new
patches.
Users should be able to rollback on their own as well. Recently, Rockstar's new patch for GTA V broke a number of mods (I think it's fixed now). What happens if devs don't use that feature and you're left with a broken game?
 

vonAchdorf

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Users should be able to rollback on their own as well. Recently, Rockstar's new patch for GTA V broke a number of mods (I think it's fixed now). What happens if devs don't use that feature and you're left with a broken game?


I agree. Especially when developers also can override the "don't
auto patch" checkbox on Steam (at least it doesn't work reliably for me).
 

JudasIscariot

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JudasIscariot Okay, thanks man, I guess you work for gog? Sounds good...
giphy.gif

...for now

Yes, I work for GOG :)
 

JudasIscariot

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JudasIscariot
Do you know anything about publishing games on GOG? Like, the procedure and so on. Couldn't find any useful information except buzzwords, but it was quite some time ago.

Basically, I've answered the same question here:

http://af.gog.com/forum/general/rel...fantasy_general_d1234?staff=yes&as=1649904300

Sorry for the shortcut but we are hella busy atm.
:retarded:
I was talking about publishing your own games. Guess I should've been more specific.

Yeah sorry about that, it's been a long day.
 
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Deleted member 7219

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JudasIscariot
Do you know anything about publishing games on GOG? Like, the procedure and so on. Couldn't find any useful information except buzzwords, but it was quite some time ago.

Basically, I've answered the same question here:

http://af.gog.com/forum/general/rel...fantasy_general_d1234?staff=yes&as=1649904300

Sorry for the shortcut but we are hella busy atm.
:retarded:
I was talking about publishing your own games. Guess I should've been more specific.

Yeah sorry about that, it's been a long day.

Sup GOGbro. Got a list of games that support achievements, and whether the achievements get unlocked upon loading an endgame save? I noticed Witcher 2, unfortunately it doesn't seem like GOG Galaxy recognises my installation right now and there's no way I'm downloading it all over again.
 
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Deleted member 7219

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Got a list of games that support achievements, and whether the achievements get unlocked upon loading an endgame save?

Nope, sorry. Remember, everything Galaxy-related is still in the beta stage atm so I can't really say what game is going to have a given feature. Sorry :(

As for TW2, did you add the game manually?

Just realised I still had the alpha build. I've removed it and downloaded the beta, might give it another go tomorrow.

Tell the other GOGers good work, by the way. And whoever got the TIE Fighter 95 Collector's CD on GOG.com deserves a medal, it should have been done in the first place but I actually thought you guys were going to leave it at the original or the shitty 98 remake.
 

JudasIscariot

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Got a list of games that support achievements, and whether the achievements get unlocked upon loading an endgame save?

Nope, sorry. Remember, everything Galaxy-related is still in the beta stage atm so I can't really say what game is going to have a given feature. Sorry :(

As for TW2, did you add the game manually?

Just realised I still had the alpha build. I've removed it and downloaded the beta, might give it another go tomorrow.

Tell the other GOGers good work, by the way. And whoever got the TIE Fighter 95 Collector's CD on GOG.com deserves a medal, it should have been done in the first place but I actually thought you guys were going to leave it at the original or the shitty 98 remake.

Keep in mind that the beta will use 1.x version numbering :)
 

Lucky

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I'm feeling conflicted about this. A client that can actually compete with steam is much needed to break its stranglehold on games distribution. Having competition like that around would discourage Valve from trying to abuse their market position again, like they've been increasingly doing over the years. It could also result in a shift back to less DRM if it gains enough clout, such as getting rid of steam-authentification for retail copies.

However, I simply cannot trust a company to be true to its word, even in cases where they're legally forced to. Being DRM-free is such a big part of their identity that moving away from it would be a bad business move in the short term, but I could see them starting to try and change what counts as DRM-free and what doesn't. Furthermore, I seriously doubt that they wouldn't throw DRM-free under the bus if the potential profits were great enough. All the games I've purchased are fortunately safely squirreled away, but I wouldn't be happy about having to wait for yet another alternative to be created.

I would rather see some sort of open-source client get produced through which you can buy and download games. That way there wouldn't be a company controlling it with the incentive to try and monetise it as much as possible. No real chance of that happening.

I'll just keep a close-eye on this for now and keep a look out for other places to get my games. I already don't expect them to keep their promise about the client staying optional. They'll probably make the client the superior way of downloading games, at which point they'll quietly get rid of the old downloader.
I don't expect this to be be good for consumers in the long run, though we probably won't see a catastrophe until American or British CEO's start working for CD Projekt.
 

Lucky

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Because when you're dealing with unreliable internet, it's nice to be able to use a downloader that lets you reliably continue long downloads. The previous program was simple enough and suited me just fine. This Galaxy boasts about most of its features being optional, but I don't trust it to stay that way.
 

Infinitron

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Because when you're dealing with unreliable internet, it's nice to be able to use a downloader that lets you reliably continue long downloads. The previous program was simple enough and suited me just fine. This Galaxy boasts about most of its features being optional, but I don't trust it to stay that way.

Well, for that you can use an all-purpose download manager too. These were popular in the 90s in the dial-up modem days: http://en.wikipedia.org/wiki/Comparison_of_download_managers
 

Lucky

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. . .and they are still adware ridden and unreliable for the most part. Never had any luck with downloads above a gig. I'll just stick to the GOG one until it becomes unusable like I expect it to. It's not my main complaint with this Galaxy development anyway, just annoying.
 

Bruticis

Guest
I'm feeling conflicted about this. A client that can actually compete with steam is much needed to break its stranglehold on games distribution. Having competition like that around would discourage Valve from trying to abuse their market position again, like they've been increasingly doing over the years. It could also result in a shift back to less DRM if it gains enough clout, such as getting rid of steam-authentification for retail copies.

However, I simply cannot trust a company to be true to its word, even in cases where they're legally forced to. Being DRM-free is such a big part of their identity that moving away from it would be a bad business move in the short term, but I could see them starting to try and change what counts as DRM-free and what doesn't. Furthermore, I seriously doubt that they wouldn't throw DRM-free under the bus if the potential profits were great enough. All the games I've purchased are fortunately safely squirreled away, but I wouldn't be happy about having to wait for yet another alternative to be created.

I would rather see some sort of open-source client get produced through which you can buy and download games. That way there wouldn't be a company controlling it with the incentive to try and monetise it as much as possible. No real chance of that happening.

I'll just keep a close-eye on this for now and keep a look out for other places to get my games. I already don't expect them to keep their promise about the client staying optional. They'll probably make the client the superior way of downloading games, at which point they'll quietly get rid of the old downloader.
I don't expect this to be be good for consumers in the long run, though we probably won't see a catastrophe until American or British CEO's start working for CD Projekt.

GOG has a zero percent chance of ever competing with Steam. Ever. 0%. When your loyal user base is anti-DRM zealots in under-developed countries that get sickened at the thought of having to pay for something, you have no chance of competing with the real players. It's best GOG just stick to what made it an nice, niche product in the first place and that's releasing old games.
 

Turjan

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Because when you're dealing with unreliable internet, it's nice to be able to use a downloader that lets you reliably continue long downloads. The previous program was simple enough and suited me just fine. This Galaxy boasts about most of its features being optional, but I don't trust it to stay that way.

Well, for that you can use an all-purpose download manager too. These were popular in the 90s in the dial-up modem days: http://en.wikipedia.org/wiki/Comparison_of_download_managers

The GOG downloads tended to just stop somewhere in between for me, and I always had pretty good internet connections. Their downloader solved that problem. It also kept the installer around, which Galaxy doesn't at the moment.

The download issue may have been a specific Firefox problem though. I should try again one day with Chrome, which I heard is more reliable in this regard.
 

Bruticis

Guest
How are they sickened at thought of paying, when they're paying through GOG?
Go back and read this very thread. Half the posts in here are about the horrors of paying for something that was previously "free" on an abandonware site.
 

Unkillable Cat

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Lucky keep in mind that Bruticis is the resident Steamtard on the forum, to him Gaben is love, Gaben is life. Everyone that even dares breathe against Steam is beneath him, anything that opposes Steam or is competition with Steam is Heresy that must be purged.

So don't expect a balanced debate.
 

Zboj Lamignat

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Messages
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I didn't try too many GOG releases, but whenever I do, I'm really NOT impressed. Just yesterday I got all excited and bought Fantasy General as I really liked the game back in the day. I run it and instantly notice that the problem of instascrolling is still there:roll: Seriously? So their releases are basically abandonware games with pre-setup dosbox that have all the problems that an amateur setup I can do in 5 minutes has, great job. Even worse, some games have problems that aren't there normally, for example you can install original Dungeon Keeper on most xp and 7 machines and it runs great, if it doesn't, you just use KeeperFX and voila. GOG release? You hit alt+R to switch to high res and game becomes unplayable on i7 + 16GB RAM rig. Same with other Bullfrog games on that engine. Does anyone run these games before release (I'm not asking about honest testing, since that's obviously skipped)? If no then gg, if yes then why no one gives a shit about issues that are noticeable 1 minute after running the game and are obvious showstoppers?
 

Bruticis

Guest
Lucky keep in mind that Bruticis is the resident Steamtard on the forum, to him Gaben is love, Gaben is life. Everyone that even dares breathe against Steam is beneath him, anything that opposes Steam or is competition with Steam is Heresy that must be purged.

So don't expect a balanced debate.
Shouldn't you be hanging out in the beg thread waiting for someone to feed you?
 

MicoSelva

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I didn't try too many GOG releases, but whenever I do, I'm really NOT impressed.
I would not say it is typical, but often their releases leave a lot to be desired. Their version of the original Tomb Raider would not even run on my system until I modded some config files. GOG tech support was not much of a help too, although I have to admit they at least tried, even sending me a different exe file.

My guess would be that results from being understaffed, which results in a hackjob due to lack of time. And they do update games over time, if slowly.
 

J_C

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Did anyone tried a beta of Galaxy? I downloaded the alpha last week, and I signed up to the beta on Monday, but CDPR haven't sent me shit so far.
 

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