Ninja Destroyer
Arcane
Doom v0.3 Resurfaces
If there ever was a time when the words “The Doom community has done it again” couldn’t do justice to what just happened, this should definitely be it. A really, really bare-bones concept of what was known at the time as the alpha version of Doom has resurfaced, and it has been aptly named as “0.3” in the Doom development chronology (it’s dated February 28, 1993; some of you weren’t even born yet!).
As usual, the contents of this pre-alpha are not many but they’re still pretty informative (thanks to previous efforts made by the community when it comes to compiling everything related to the development of Doom). It shows off some pretty basic maps from Tom Hall, that really big alpha HUD graphic that acts as if you were inside the helmet, and an on-screen HUD automap in the upper right corner of the screen. You can also see the graphics and you can realize how much of it is borrowed from Wolfenstein3D assets
Is this available for download, you may ask? Yes it is! You can download it here.
It works nicely on Dosbox. It's just a presentation of various textures and level building abilities of the engine. One of the maps is a proto-e1m2 from the looks of it. Plus we can see imps, pinkies and baron in the first one. Later on the maps get that maze-dungeon crawler feeling, too many tight corridors for me. The weaponry - only the shotgun is very similar to the one that was in full version. Other looks more like from Wolfenstein.