Remember Alien: Colonial Marines?
You don't have to.
http://www.moddb.com/mods/aliens-the-ultimate-doom/downloads/aliens-tc-2017
https://forum.drdteam.org/viewtopic.php?f=23&t=7453
New major GZDoom release. SSAO support in GL mode and multithreaded software rendering are the biggest news on the end user side, and, more importantly, on the modder side it introduces ZScipt which is meant to be easier to learn and more powerful successor of DECORATE.
Talk about being late to the party. People with any level of know-how about Doom (Read: Have played it) know this.
Talk about being late to the party. People with any level of know-how about Doom (Read: Have played it) know this.
Talk about being late to the party. People with any level of know-how about Doom (Read: Have played it) know this.
The part where he says you can't look up and down in Doom engine or how vertical auto-aim was not by design (lol what) was hilarious. Either he never played those games or he is banking on the fact his audience don't know and won't care and those facts would undermine his grand thesis in the first place.
Y-shearing is a technique to create the illusion of looking up and down
The part where he says you can't look up and down in Doom engine or how vertical auto-aim was not by design (lol what) was hilarious. Either he never played those games or he is banking on the fact his audience don't know and won't care and those facts would undermine his grand thesis in the first place.
in memory, the processor is just thinking in a 2D plane with an additional piece of information attached to everything that determines its height