i just couldn't stop playing it ! since i've already got so far(hub 3)i said: "ah, fuck it, i going to beat Hexen again !"
Interesting coincidence. I've finished as well with warrior as well. Although I've used Brutal Hexen RPG mod to see how it goes.
https://forum.zdoom.org/viewtopic.php?f=43&t=65691
It's much easier to die, and the melee character is in a clear disadvantage since the projectiles are faster and overall it's less forgiving. That's why the creators included kick ass crossbow for the warrior. It really helps a lot during a bigger crowd of monsters. The Fléchette is lovely overpowered and can be used to kill bigger crowds of monsters instantly. There is leveling included, with some stats that we can upgrade. We can also craft items, but we need to find scrolls for them.
Sadly, I can't recommend it to all people, because of a bad implementation of gaining experience through the whole campaign. You can find a new weapon, but you need to have x level to use it. It's bullshit, and what is really annoying, is that I couldn't use the last weapon even at the final boss fight, because I didn't have enough experience.
You should play
Deathkings of the Dark Citadel as well. It's the only official expansion from Raven. Shorter, and thanks to that less annoying, due to usage of "The door at x opened". What is interesting, even with longer time periods between replays, I've remembered most of the puzzles and a proper paths to the objectives.
There is also an awesome custom campaign
Carnage Galore 3. It was ported last year from old JHexen to way better GzDoom. I don't want to spoil it, it has 3 nice hubs and when it comes to fan work, it could easily be mistaken for a normal expansion. The progression is way much smoother, even for a first time I didn't backtracked so much, like in original. Although I recommend using mage or cleric, because the sheer numbers of enemies having projectile attacks can be really frustrating.
https://www.doomworld.com/idgames/levels/hexen/d-f/fury_ch2