911 Jumper
Learned
- Joined
- Jun 12, 2023
- Messages
- 1,496
Just came across this
Where is Next Gen Gameplay? (21:44 mins)
Braindead consoomer take. Talks about how great it is that graphics are improving so much, then explains the lack of gameplay innovation with "Games are so expensive to make! People keep buying the old and formulaic!" Doesn't connect the dots that improving graphics are the problem. If graphics had stopped improving 25 years ago, we wouldn't have all these normie faggots in the hobby buying garbage products just because they look new and shiny. Developers would have to innovate their gameplay in order to sell games.
Finally got round to watching it in full and yes I agree. The emphasis on realism and the desire to compete with film and TV have led to inflated costs and less risk-taking in the gameplay department. The vid suggests that GTA6 is going to change things significantly in terms of 3D gameplay. I don't see that happening. GTA6's visuals bring GTA closer to reality than any other GTA before it. This means it will be even harder to implement video game-y experimental gameplay mechanics without it clashing with the realism that the rest of the game is trying to simulate.
This is why I don't see a next gen Xbox and PS6 bringing anything new in terms of gameplay. Both MS and Sony are competing with film and TV (see the upcoming Hellblade 2 for Xbox's take on a Sony movie video game, for example). As long as that remains the case, it'll be more of the same for gameplay: gameplay iterations of popular sixth and seventh gen 3D games – with prettier graphics.