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Good gaming channels on Youtube?

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
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18,169
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Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Ah, a true gamer til the end - suicide by gamer juice.
 

Citizen

Guest
Last edited by a moderator:
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,254
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大同
Which channels would y'all recommend for long video game analyses (e.g. Joseph Anderson, NeverKnowsBest)? Quite enjoy them as background noise.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
Long video game analyses are shit.
That's being said, Matthewmatosis is the best of the them. Though, he stopped making those long videos and is now trying to be as concise and to the point as possible.
 

Zlaja

Arcane
Joined
Aug 17, 2006
Messages
6,094
Location
Swedex
Our great friend, "supergreatfriend", has just recently started a let's play of Silent Hill 3 on his channel. Highly recommended:

 

Blake00

Learned
Joined
Oct 1, 2020
Messages
292
Location
Australia
One very focused gaming channels is ICARUSLIV3S, a channel pretty much dedicated to classic DOOM, or to be more accurate, the mods, the guy makes a review of various mods and from time to time puts some large Twitch streams on Youtube and well, it's always fascinating how old games can have such dedicated and creative modders...which is why the latest video is about a Star Trek mod:


lol omg.. I just keep finding my work all over this site haha.. I really should have joined years ago.

Yeah Icarus's youtube channel is really good and his review of my Star Trek Doom Mod was hilarious lol! I could tell that he really invested a lot of time working out all the little bits of secrets and info about my mod to do the best video possible. Over 40,000 views on it too so a lot of people saw my work. I got roasted in the comments though as many hardcore Trekers were not happy about my "plasma torch" haha. But anyway thanks for your kind words Silentstorm ! :)
 

A horse of course

Guest
One very focused gaming channels is ICARUSLIV3S, a channel pretty much dedicated to classic DOOM, or to be more accurate, the mods, the guy makes a review of various mods and from time to time puts some large Twitch streams on Youtube and well, it's always fascinating how old games can have such dedicated and creative modders...which is why the latest video is about a Star Trek mod:


lol omg.. I just keep finding my work all over this site haha.. I really should have joined years ago.

Yeah Icarus's youtube channel is really good and his review of my Star Trek Doom Mod was hilarious lol! I could tell that he really invested a lot of time working out all the little bits of secrets and info about my mod to do the best video possible. Over 40,000 views on it too so a lot of people saw my work. I got roasted in the comments though as many hardcore Trekers were not happy about my "plasma torch" haha. But anyway thanks for your kind words Silentstorm ! :)


nice humblebrag haha
 

nyjsu

Educated
Patron
Joined
Oct 3, 2019
Messages
76
Location
Stygian Abyss
I helped put crap in Monomyth
Most likely posted here already, but RetrospectiveGaming covers pretty cool and older rpgs. I find the way he speaks annoying but otherwise the content is good.

 

flyingjohn

Arcane
Joined
May 14, 2012
Messages
3,190
Interesting Mikami interview:



-Resi 1 was meant to have ghosts and be first person. Capcom didn't have experience with 3d so they went with pre-rendered and third person.
-Resi 2 was made to be more accessible and profitable from the beginning
-Resi 3 was originally made with a indie mentalityand made for core fans
-Resi 4 action focus was because Mikami and the team were becoming less and less horror fans moving toward action.
-Dino crisis was adopted by him when the original directors left
-Game designer's hit their peak at their 30's.
-Mikami declined many Mikami ideas
-Main focus for him in a horror games are the creatures followed by the atmosphere
 

samuraigaiden

Arcane
Joined
Dec 28, 2018
Messages
1,954
Location
Harare
RPG Wokedex
Interesting Mikami interview:



-Resi 1 was meant to have ghosts and be first person. Capcom didn't have experience with 3d so they went with pre-rendered and third person.
-Resi 2 was made to be more accessible and profitable from the beginning
-Resi 3 was originally made with a indie mentalityand made for core fans
-Resi 4 action focus was because Mikami and the team were becoming less and less horror fans moving toward action.
-Dino crisis was adopted by him when the original directors left
-Game designer's hit their peak at their 30's.
-Mikami declined many Mikami ideas
-Main focus for him in a horror games are the creatures followed by the atmosphere


No mention of Code Veronica?
 

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