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Gothic Gothic remake from THQ Nordic

Paul_cz

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Jan 26, 2014
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It is a trailer for the prequel demo, not for the game itself
 

Zariusz

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Scene comparisons

Video no longer available. THQ Nordic took it down.

How did it compare to the original?

Sometimes it looked ok but many changes were weird and unnesessary, like for example that one canyon with troll and goblins got changed into some weird ruins. You can really notice that they love to old architectural fragments like crumbled wall fragments, pilars etc. to foliage everywhere, i really don't like this since this feels pointless. In original you could tell that in past there were more human buildings but area of colony was always quite sparsely populated, in my opinion the rarity of orcish ruins and other ancient remnants underlined the age of those places and how few things survived.

Some characters were also shown but while armors are decent, npc models are way too slim and this makes strong characters like Lee look hilarious tbh. I really hope that this is not final.
 

toro

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https://store.steampowered.com/news/app/1297900/view/6538758188053823636
Rice Fields of the New Camp in "Gothic 1 Remake"

6d0c6f152f479072a5ed708d67c6384faf8eaf61.jpg

The rice fields are one of the first things newcomers encounter upon entering the New Camp. Here, under the open sky and in any weather, peasants sweat day and night, forced into grueling labor.

Ruling over the fields is the Rice Lord, one of the camp’s founders, with his loyal "hound" Lefty keeping order and crushing any signs of disobedience. They also make sure that all of the peasants have enough water to keep working.

The rice harvest is the backbone of the camp’s economy, as it allows the production of rice schnapps, a highly-demanded product across the colony.

But dissatisfaction is brewing among the workers. Many of them are disillusioned with this way of life, and they’re ready for change.
 

toro

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https://store.steampowered.com/news/app/1297900/view/519700531080333165
Happy New Year in the Valley of Mines!
Dear friends,

On behalf of the Gothic 1 Remake team, we wish you a Happy New Year! Let 2025 bring you joy, bright emotions, and exciting adventures — both in real life and in the world we are creating together with you.

For us, 2025 will be a truly key year. We are working tirelessly to bring the dream of returning to the valley of mines, a place so dear to many of you, to life. And on this journey, your support is of incredible value to us.

6cd09f257b43ce9463b3374a3be76ebaa8482523.png


Thank you for your dedication, your passion, your love for the Gothic series, and for your time and endless feedback. Every comment, every suggestion, and even the smallest detail inspires us to move forward and make our game even better.

We appreciate your support and we are truly happy that you are with us on this journey. We believe that with your help, we can make Gothic 1 Remake exactly as you dream it to be.

Happy New Year, dear friends! And may the Sleeper be with you!

Your Gothic 1 Remake team.
 
Last edited by a moderator:

notpl

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The first game took 2-3 years to make, the sequel barely 18 months. This shit has taken longer than the entire original franchise at this point and they're talking about next year being "key," IE for sure it won't be coming out then.
 

toro

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The first game took 2-3 years to make, the sequel barely 18 months. This shit has taken longer than the entire original franchise at this point and they're talking about next year being "key," IE for sure it won't be coming out then.
art takes time ... something something
 

mkultra

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Feb 27, 2012
Messages
491
The first game took 2-3 years to make, the sequel barely 18 months. This shit has taken longer than the entire original franchise at this point and they're talking about next year being "key," IE for sure it won't be coming out then.
No. 4 Years. This is still fantastic, since it was a small team (15) and they did the engine in that time as well. Also, it was their first game.
 
Joined
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The first game took 2-3 years to make, the sequel barely 18 months. This shit has taken longer than the entire original franchise at this point and they're talking about next year being "key," IE for sure it won't be coming out then.
To play the devil's advocate, remaking a game could take time if you spend a lot of time going over every potential change to decide if it's good or not. Do I think that's the reason it's taking so long? Not particularly. I also wonder how much they've had to rework after feedback. That ridiculous action sequence intro where the character would constantly talk to himself had to be scrapped, as I understood it, which can't have helped. Makes one wonder how much else they had to fix because they had already made it in the same style.
 

mkultra

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Feb 27, 2012
Messages
491
The first game took 2-3 years to make, the sequel barely 18 months. This shit has taken longer than the entire original franchise at this point and they're talking about next year being "key," IE for sure it won't be coming out then.
To play the devil's advocate, remaking a game could take time if you spend a lot of time going over every potential change to decide if it's good or not. Do I think that's the reason it's taking so long? Not particularly. I also wonder how much they've had to rework after feedback. That ridiculous action sequence intro where the character would constantly talk to himself had to be scrapped, as I understood it, which can't have helped. Makes one wonder how much else they had to fix because they had already made it in the same style.
nothing of that is left, it's not even in the same engine anymore, it's all reworked. So yeah, nothing of that is fixed, it's completely scrapped.

Doing games in 2024 vs in 2000 is very very different... it's why we don't get these games in 3-4 years any longer.
 

Lord of Riva

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Strap Yourselves In Pathfinder: Wrath
The first game took 2-3 years to make, the sequel barely 18 months. This shit has taken longer than the entire original franchise at this point and they're talking about next year being "key," IE for sure it won't be coming out then.
To play the devil's advocate, remaking a game could take time if you spend a lot of time going over every potential change to decide if it's good or not. Do I think that's the reason it's taking so long? Not particularly. I also wonder how much they've had to rework after feedback. That ridiculous action sequence intro where the character would constantly talk to himself had to be scrapped, as I understood it, which can't have helped. Makes one wonder how much else they had to fix because they had already made it in the same style.
nothing of that is left, it's not even in the same engine anymore, it's all reworked. So yeah, nothing of that is fixed, it's completely scrapped.

Doing games in 2024 vs in 2000 is very very different... it's why we don't get these games in 3-4 years any longer.
Hardly worth it tbh. I just replayed Gothic and the game looks still fantastic, the second one even better.

I mean for a long time the push for photorealism seemed to be a straight progressive line, at this point in time I simply appreciate the stylistic choices the engine limit's allowed. You can literally build new games on this and they look still absolutely stellar, see Archolos.

I want to give the remake a chance, I really do but somehow I fail to see what the point is, Gothic is very well maintained by the community.
 

mkultra

Augur
Joined
Feb 27, 2012
Messages
491
The first game took 2-3 years to make, the sequel barely 18 months. This shit has taken longer than the entire original franchise at this point and they're talking about next year being "key," IE for sure it won't be coming out then.
To play the devil's advocate, remaking a game could take time if you spend a lot of time going over every potential change to decide if it's good or not. Do I think that's the reason it's taking so long? Not particularly. I also wonder how much they've had to rework after feedback. That ridiculous action sequence intro where the character would constantly talk to himself had to be scrapped, as I understood it, which can't have helped. Makes one wonder how much else they had to fix because they had already made it in the same style.
nothing of that is left, it's not even in the same engine anymore, it's all reworked. So yeah, nothing of that is fixed, it's completely scrapped.

Doing games in 2024 vs in 2000 is very very different... it's why we don't get these games in 3-4 years any longer.
Hardly worth it tbh. I just replayed Gothic and the game looks still fantastic, the second one even better.

I mean for a long time the push for photorealism seemed to be a straight progressive line, at this point in time I simply appreciate the stylistic choices the engine limit's allowed. You can literally build new games on this and they look still absolutely stellar, see Archolos.

I want to give the remake a chance, I really do but somehow I fail to see what the point is, Gothic is very well maintained by the community.

I think Gothic 1 has aged terribly. I've disliked the graphics to the degree that i've never replayed it during the years, i have installed it a few times and tried but, nah, it looks horrible imo.
The biggest issue with G1 is that it takes place in a mountainous area and the mountains and rocks are just super low poly boxes, and that really doesn't sell the graphics at all to me, even if i try to take into account how old it is. I think even something as old as Ultima 7 has aged way better... System Shock 2, similarly old (older in fact), i think it works because of its setting, it doesn't really need to be high poly to sell the idea of a space station.

The remake expanding a lot of the stuff is a good idea imo, it'll add something more than just better graphics and animations. 100% worth it, also it will introduce new people to the franchise, i hope it sells so we can get a G2 remake and beyond.
 

Junmarko

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Gothic is very well maintained by the community.
Recent Steam Workshop integration has really kept the game alive as well. It wasn't very time consuming before to get the game running/looking decent - but now you can literally click once and you're done.
I think Gothic 1 has aged terribly. I've disliked the graphics to the degree that i've never replayed it during the years, i have installed it a few times and tried but, nah, it looks horrible imo.
Nonsense.

Try this, subscribe to all: https://steamcommunity.com/sharedfiles/filedetails/?id=2831989150
 

mkultra

Augur
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Feb 27, 2012
Messages
491
Again, my biggest gripe isn't really the renderer, it's how immensely low poly the world itself is with its box-like and super straight looking mountains and rocks. To my knowledge there's no mod that changes this, and for a good reason, they would have to edit the world file itself, this is particularly difficult... i have done it myself for my G2 Overhaul, but only mountains that i used as backdrops to some parts of the map.

Many times i've been thinking i should make a big graphics overhaul mod for G1 too, maybe make changes to the world map, but with the G1 Remake coming i've put the idea behind me.
 

Junmarko

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I really have no idea what they hope to achieve with this remake. It doesn't look high budget enough to attract a new player base and old fans are going to be equally unimpressed.

All they had to do was go back and remaster Gothic in the same way Homeworld 1 & 2 were done - IMO one of the best handled remasters ever.
 

mkultra

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Feb 27, 2012
Messages
491
Completely disagree, looks great and everyone who's previewed it (even non fans of the original games) have been extremely impressed with it from what i've seen. The idea is likely to try to reboot the series, if it sells well. THQ Nordic as a publisher is really great too, while not AAA it is at least AA and not a indie game with extremely limited budget.

Male protagonist and all, people have fucking blue balls for that since everything has to be about strong wahmen these days... CDPR and Bethesda can go fuck themselves.

I do think it'll be as buggy as anything else released these days though..

Remaster, why? It would be like a modded game, we have our remasters already for the Gothic games. So if that's ideal you have it already. There's nothing a remaster could add that the community couldn't do, we have all the tools. We even have it open source now. https://github.com/Try/OpenGothic

People from Chronicles of Myrtana on board too, but sure, if you hated that maybe you'll hate the remake too, most Gothic fans liked CoM:A, pretty sure it still has overwhelmingly positive reviews on Steam.
 
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Junmarko

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Male protagonist and all, people have fucking blue balls for that since everything has to be about strong wahmen these days... CDPR and Bethesda can go fuck themselves.
I agree, but who is to say they won't change anything? I honestly wouldn't be surprised if they have gender swapped half of the NPCs for the new "modern audience". So many faggots these days who would probably be offended by Gothic's setting.
Remaster, why? It would be like a modded game, we have our remasters already for the Gothic games. So if that's ideal you have it already. There's nothing a remaster could add that the community couldn't do, we have all the tools.
With a small budget you could polish it beyond what modders could/want to do. As I said, Homeworld 1 & 2 are a perfect example of this. No remake needed.
People from Chronicles of Myrtana on board too, but sure, if you hated that maybe you'll hate the remake too
What do you mean on board - they are involved with development or giving it praise? I thought Archolos was great.
 

mkultra

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Feb 27, 2012
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491
They haven't gender swapped anyone that i've seen. They do get criticism when someone doesn't resemble the original character close enough, lol, i've seen that several times.. which i guess is fair.
They don't seem to be a part of some woke agenda, i mean, this isn't AAA which decreases the chances of that garbage a lot. THQ Nordic, do they release woke games? I think not, at least i am not aware of it.

Part of the team.

Citation needed? Ask them on their Discord so you get it from the horses mouth, the few times i've talked to the devs they've replied pretty much instantly.
This is well known by anyone following Gothic Remake and/or CoM:A. Not many people are left now with CoM:A, that's why 2.0 is taking more time, as i understand it. https://discord.gg/BvrQaeGs
 

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