They haven't announced it yet.What is the release date?
Scene comparisons
Scene comparisons
Video no longer available. THQ Nordic took it down.
How did it compare to the original?
Rice Fields of the New Camp in "Gothic 1 Remake"
The rice fields are one of the first things newcomers encounter upon entering the New Camp. Here, under the open sky and in any weather, peasants sweat day and night, forced into grueling labor.
Ruling over the fields is the Rice Lord, one of the camp’s founders, with his loyal "hound" Lefty keeping order and crushing any signs of disobedience. They also make sure that all of the peasants have enough water to keep working.
The rice harvest is the backbone of the camp’s economy, as it allows the production of rice schnapps, a highly-demanded product across the colony.
But dissatisfaction is brewing among the workers. Many of them are disillusioned with this way of life, and they’re ready for change.
The rice harvest is the backbone of the camp’s economy, as it allows the production of rice schnapps, a highly-demanded product across the colony.
But dissatisfaction is brewing among the workers.
Happy New Year in the Valley of Mines!
Dear friends,
On behalf of the Gothic 1 Remake team, we wish you a Happy New Year! Let 2025 bring you joy, bright emotions, and exciting adventures — both in real life and in the world we are creating together with you.
For us, 2025 will be a truly key year. We are working tirelessly to bring the dream of returning to the valley of mines, a place so dear to many of you, to life. And on this journey, your support is of incredible value to us.
Thank you for your dedication, your passion, your love for the Gothic series, and for your time and endless feedback. Every comment, every suggestion, and even the smallest detail inspires us to move forward and make our game even better.
We appreciate your support and we are truly happy that you are with us on this journey. We believe that with your help, we can make Gothic 1 Remake exactly as you dream it to be.
Happy New Year, dear friends! And may the Sleeper be with you!
Your Gothic 1 Remake team.
art takes time ... something somethingThe first game took 2-3 years to make, the sequel barely 18 months. This shit has taken longer than the entire original franchise at this point and they're talking about next year being "key," IE for sure it won't be coming out then.
No. 4 Years. This is still fantastic, since it was a small team (15) and they did the engine in that time as well. Also, it was their first game.The first game took 2-3 years to make, the sequel barely 18 months. This shit has taken longer than the entire original franchise at this point and they're talking about next year being "key," IE for sure it won't be coming out then.
To play the devil's advocate, remaking a game could take time if you spend a lot of time going over every potential change to decide if it's good or not. Do I think that's the reason it's taking so long? Not particularly. I also wonder how much they've had to rework after feedback. That ridiculous action sequence intro where the character would constantly talk to himself had to be scrapped, as I understood it, which can't have helped. Makes one wonder how much else they had to fix because they had already made it in the same style.The first game took 2-3 years to make, the sequel barely 18 months. This shit has taken longer than the entire original franchise at this point and they're talking about next year being "key," IE for sure it won't be coming out then.
nothing of that is left, it's not even in the same engine anymore, it's all reworked. So yeah, nothing of that is fixed, it's completely scrapped.To play the devil's advocate, remaking a game could take time if you spend a lot of time going over every potential change to decide if it's good or not. Do I think that's the reason it's taking so long? Not particularly. I also wonder how much they've had to rework after feedback. That ridiculous action sequence intro where the character would constantly talk to himself had to be scrapped, as I understood it, which can't have helped. Makes one wonder how much else they had to fix because they had already made it in the same style.The first game took 2-3 years to make, the sequel barely 18 months. This shit has taken longer than the entire original franchise at this point and they're talking about next year being "key," IE for sure it won't be coming out then.
Hardly worth it tbh. I just replayed Gothic and the game looks still fantastic, the second one even better.nothing of that is left, it's not even in the same engine anymore, it's all reworked. So yeah, nothing of that is fixed, it's completely scrapped.To play the devil's advocate, remaking a game could take time if you spend a lot of time going over every potential change to decide if it's good or not. Do I think that's the reason it's taking so long? Not particularly. I also wonder how much they've had to rework after feedback. That ridiculous action sequence intro where the character would constantly talk to himself had to be scrapped, as I understood it, which can't have helped. Makes one wonder how much else they had to fix because they had already made it in the same style.The first game took 2-3 years to make, the sequel barely 18 months. This shit has taken longer than the entire original franchise at this point and they're talking about next year being "key," IE for sure it won't be coming out then.
Doing games in 2024 vs in 2000 is very very different... it's why we don't get these games in 3-4 years any longer.
Hardly worth it tbh. I just replayed Gothic and the game looks still fantastic, the second one even better.nothing of that is left, it's not even in the same engine anymore, it's all reworked. So yeah, nothing of that is fixed, it's completely scrapped.To play the devil's advocate, remaking a game could take time if you spend a lot of time going over every potential change to decide if it's good or not. Do I think that's the reason it's taking so long? Not particularly. I also wonder how much they've had to rework after feedback. That ridiculous action sequence intro where the character would constantly talk to himself had to be scrapped, as I understood it, which can't have helped. Makes one wonder how much else they had to fix because they had already made it in the same style.The first game took 2-3 years to make, the sequel barely 18 months. This shit has taken longer than the entire original franchise at this point and they're talking about next year being "key," IE for sure it won't be coming out then.
Doing games in 2024 vs in 2000 is very very different... it's why we don't get these games in 3-4 years any longer.
I mean for a long time the push for photorealism seemed to be a straight progressive line, at this point in time I simply appreciate the stylistic choices the engine limit's allowed. You can literally build new games on this and they look still absolutely stellar, see Archolos.
I want to give the remake a chance, I really do but somehow I fail to see what the point is, Gothic is very well maintained by the community.
Recent Steam Workshop integration has really kept the game alive as well. It wasn't very time consuming before to get the game running/looking decent - but now you can literally click once and you're done.Gothic is very well maintained by the community.
Nonsense.I think Gothic 1 has aged terribly. I've disliked the graphics to the degree that i've never replayed it during the years, i have installed it a few times and tried but, nah, it looks horrible imo.
I agree, but who is to say they won't change anything? I honestly wouldn't be surprised if they have gender swapped half of the NPCs for the new "modern audience". So many faggots these days who would probably be offended by Gothic's setting.Male protagonist and all, people have fucking blue balls for that since everything has to be about strong wahmen these days... CDPR and Bethesda can go fuck themselves.
With a small budget you could polish it beyond what modders could/want to do. As I said, Homeworld 1 & 2 are a perfect example of this. No remake needed.Remaster, why? It would be like a modded game, we have our remasters already for the Gothic games. So if that's ideal you have it already. There's nothing a remaster could add that the community couldn't do, we have all the tools.
What do you mean on board - they are involved with development or giving it praise? I thought Archolos was great.People from Chronicles of Myrtana on board too, but sure, if you hated that maybe you'll hate the remake too