- Apr 1, 2015
How is THIS all you have to show for 3 years and over 100 THOUSAND DOLLARS?
Us trolls have been waiting- And this is all you have shown.
And why were the videos you used during the Kickstarter in far better condition than what you are showing us years later. Looked better, spells worked, etc... How is it that the game is in far worse of a state than when you were begging for money to fund it?
EDIT- Also note that its not worth saying "It wasnt me- it was jason Appleton"- That ship sailed YEARS ago. That fucking excuse is over. Appletons been gone essentially since the check cleared. YOUR name is on the Kickstarer. YOU keep playing Mr. "Lead programmer" and YOU keep defending everything . You're it buddy. Until Appleton crawls out from the rock he hiding under.
While Kickstarter was happening THIS was what was being shown. Even on your forum a backer was showing what was shown at kickstart and asking "what the fuck happened ?" Where is THIS game?
-How the fuck do you guys have that to show while begging for money and promising an Alpha in a few months - and now , 3 years and a Hundred thousand dollars later (still not even in alpha) it looks worse? After all the time and money supposedly spent. After having a "team" at one point? How old are these pics , james? Why does that video represent the current state when it looked better at KS? You guys played it up too- Like "if itlooks this good and we arent even in Alpha- Just wait!"
The last Screenshot here was created AFTER our KS Campaign. That was going to be our actual world. However when it came time to start paging in the terrain at the view distances we needed Unity's performance just wasn't good enough. I was getting between 10 and 20 FPS with just my avatar and the terrain and nothing else which is unacceptable. So we have had to rework the terrain... Tone it down some in order to get the performance needed. It's all a balancing act between performance and Graphics. I think with the optimizations and Graphical Enhancements in Unity 5 we will be able to do much more then what we could with Unity 4 and SpeedTree will really enhance the Foliage.
Here are some other Screenshots from that old world actually in game instead of just in the editor view like the above...
As for us using Icons stolen from other games we hired a 2d texture artist to custom create all of our icons. We gave them examples for the style of Icons but they were all Custom Made.