4249
I stalk the night
- Joined
- Nov 19, 2014
- Messages
- 1,235
That is a little tricky but All Damage is multiplicative and Total Damage is simply +X to each type. So if you look at Maiven's Sphere of protection the -10% to All Damage means you literally do 10% less damage than if you did not have it on. Generally All Damage is fairly rare basically being limited to extreme skills like MSP or on various skill transmuters. Their intent is to not get easily nullified by "normal" damage bonuses. So if you take a transmuter that removes a CD or something you almost always have a penalty on All Damage so that the tradeoff is obvious you will be doing some fraction of what you could be doing in exchange for the change in behavior.
I never noticed any constellations having anything but Total Damage but I may have missed something.
Once upon a time MSP simply used Total Damage, but the additive nature of this made it impossible to balance them right so they switched to this split system during EA.
Errr... What? Either you've not touched the game after B30 or you just like talking out of your ass.