Piotrovitz
Savant
Just finished the Dirge puzzle - that was a pretty cool one. Now heading towards the famous turtle ride.
I've caught second wind and started to enjoying the game as in the beginning.
The only thing that bums me out is that I'm so early in the game and most of my chars are at the end of their multiclass paths and have all the relevant weapon/spellcasting skills maxed out.
It's kinda like you would hit level cap in BG2 in the middle of chapter 2 and the only thing to look forward to is better loot. And plot of course.
While I'm here, couple of more questions:
1. One of my saur berserkers reached end of his multiclass path as an assassin - the second one I'd like to make a pirate, just for diversity, but I haven't stockpiled enought skillpoints yet.
Is there any tangible difference between those two classes, beside stat requirements, i.e is there some pirate-only gear?
2. The shield icon being grayed out even when it's equipped - I assume that this is because char is wielding 2H weapon?
3. If above is the case, that means I can give shield to my unarmed Naga assassin. The question is - while carrying a shield won't she loose some of the extra attacks? Are those tied to second hand being free?
4. Are perk keys needed anywhere else then Samhain Mausoleum, or can I dump them like the locksmith ones?
I've caught second wind and started to enjoying the game as in the beginning.
The only thing that bums me out is that I'm so early in the game and most of my chars are at the end of their multiclass paths and have all the relevant weapon/spellcasting skills maxed out.
It's kinda like you would hit level cap in BG2 in the middle of chapter 2 and the only thing to look forward to is better loot. And plot of course.
While I'm here, couple of more questions:
1. One of my saur berserkers reached end of his multiclass path as an assassin - the second one I'd like to make a pirate, just for diversity, but I haven't stockpiled enought skillpoints yet.
Is there any tangible difference between those two classes, beside stat requirements, i.e is there some pirate-only gear?
2. The shield icon being grayed out even when it's equipped - I assume that this is because char is wielding 2H weapon?
3. If above is the case, that means I can give shield to my unarmed Naga assassin. The question is - while carrying a shield won't she loose some of the extra attacks? Are those tied to second hand being free?
4. Are perk keys needed anywhere else then Samhain Mausoleum, or can I dump them like the locksmith ones?
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