Agame
Arcane
Another skill-related thing that seems to be a bug is that on level up all the unused skill points are lost.
Cleveland Mark Blakemore
I'm pretty sure its always been that way?
Another skill-related thing that seems to be a bug is that on level up all the unused skill points are lost.
Cleveland Mark Blakemore
They get more bonus points for being warriors, but berserkers are the real powerhouse fighters. The only possible use I can see for a giant right now is a berserker dualed to fighter on lvl 4, but only if Giants also get more points on lvl up as a warrior than other races. Even then, you get fucked over with losing at least 15 points of strength.
It's time for the giants toget rebalancedburn
edit: the latter may actually be a bug. I can't imagine racial minimums should get reset to class minimums. Cleve?
Another skill-related thing that seems to be a bug is that on level up all the unused skill points are lost.
Cleveland Mark Blakemore
How come my Wizard can't learn Hearthcraft from the book? It says Wizard should be able to use it.
How come my Wizard can't learn Hearthcraft from the book? It says Wizard should be able to use it.
There are minimum stats required to learn some crafts.
I was examining my stats and noticed that my Wizard regenerates mana much slower than my sage, even though my wizard has a MET score of 42 and the sage has 25. Do races/classes have different base regen values that are different from the attribute scores?
I was examining my stats and noticed that my Wizard regenerates mana much slower than my sage, even though my wizard has a MET score of 42 and the sage has 25. Do races/classes have different base regen values that are different from the attribute scores?
Fastest mana regeneration: Faeries, Aeorbs, Wolves and (if I remember correctly) Dwarves.
I can confirm that both the Lich and Hobknob were both dispatched by lethal blows with 80%+ HP. In fact, the Lich got Lethal Blowed on the 3rd extra hit from my Rhattu Assassin.
I put haste on the bard (pre-battle) so he could act before the Lich, he put the Lich to sleep, then the Lich got Lethal Blow killed, before a full turn sequence for my party was over. I dunno what you guys call that, but I call that #rekt. Similar situation vs Hobknob. The later ended up attacking one my second row characters with less HP, and got killed, then I reloaded the game, and proceeded with the above strategy, and Hobknob was dead before getting to attack once. Out SPD those really nasty bosses, land sleep, paralysis, etc (anything that keeps them from acting), then land a lethal blow. GGS.
Its possible to roll a Rhattu Assassin in V2. I heard some earlier guides stating it wasn't possible, but the stat rolls were buffed to 8D6, and 6D8, which means 48 points is max now, and with 48 you can roll both Rhattu Assassin, and Rhattu Pirate. Both of which are amazingly good.
I'm not sure, but it feels like daggers have a higher % chance for lethal blow than other weapons. Even though some other weapon types have weapons with better raw damage rolls. Could be confirmation bias, I dunno, but I definitely noticed a pattern of my assassin landing more lethal blows, even though berserkers have just as high in weapon skill and lethal blow, the only difference is they're using axes.
Also, there is a whistle item I got for my bard's 2nd slot, and when he gets multiple hits, he uses the whistle which can AOE, does about 20 damage on average, AND can inflict confusion. If Bard gets 4-5 attacks, he plays 1 song, and will use the whistle exclusively for extra attacks. This is (be sure to say this in a deep Russian accent) strongk. Strong enough to cuckold mages damage wise, and I'm assuming there will be stronger whistles later on, or stronger items of similar effect. So, 100 SPD on a Bard, most definitely. Just for the extra damage from secondary weapon slot. Which can be considerable. I'd say attributes over skill points for Bard to start, and dump them all into SPD.
edit: the latter may actually be a bug. I can't imagine racial minimums should get reset to class minimums. Cleve?
Grimoire V2: only six micro-issues remaining!I changed my Bard to a Cleric, and he's still able to keep using the harp he has equipped, which is pretty awesome. I don't think he's supposed to be able to because If I take it off, it doesn't let me re-equip any instruments on him.
edit: the latter may actually be a bug. I can't imagine racial minimums should get reset to class minimums. Cleve?
I think I'll delay replaying till this gets fixed
edit: the latter may actually be a bug. I can't imagine racial minimums should get reset to class minimums. Cleve?
I think I'll delay replaying till this gets fixed
edit: the latter may actually be a bug. I can't imagine racial minimums should get reset to class minimums. Cleve?
I think I'll delay replaying till this gets fixed
I killed Hobknob with one max power crushing fist. Ker-splat.
also, how does crafting work? I've started over compulsively so I don't know. Anyway, do I lose "crafts" belonging to one class if I switch to another? Like, does the metalsmith keep weapon crafting if he turns into a warrior?
I changed my Bard to a Cleric, and he's still able to keep using the harp he has equipped, which is pretty awesome. I don't think he's supposed to be able to because If I take it off, it doesn't let me re-equip any instruments on him.
I changed my Bard to a Cleric, and he's still able to keep using the harp he has equipped, which is pretty awesome. I don't think he's supposed to be able to because If I take it off, it doesn't let me re-equip any instruments on him.
Is a feature, not a bug.