Has Cleve ever mentioned if the mana regeneration for different races is working as intended? drow being the worst and dwarves among the best sounds like a bug to me.
What I don't understand at all, is any of the regen rates, working or not. What I mean is that most games have some sort of mechanic to either prevent you from simply sleeping to regain HP/SP or at least hinder you in some way, in other words, to force you to manage your points. I guess that is what the MET and unimplemented food were for, but without them...
As it stands now, I just cast the biggest thing I have, then sleep, that is if I even cast at all. I have a cleric that never heals, a smith that can't smith but is a better bard (faster) than the bard. I have a ranger who never shoots a bow. The warrior is the worst fighter of them all FFS. That just can't be 'working as intended'.
All the magic users seem the same. None really have much an individual 'feel' about them. I have spellbooks full of spells that I never use, not so much because I don't want to, but mainly because there is no point.
Fights seem to be crit, crit, crit, stun, rinse and repeat. I can't help but think an upcoming patch will 'address' this, and crits will become a rarity. For what it's worth, the smith that we all thought was broken because he hardly ever got a crit or an increase in the stat, probably is pretty close to how it should have been, though the whole mechanic itself is totally broken, because it goes from very hard to very easy (to increase levels) when it should go from very easy to very hard.
Same as the 'missing' levels. If the original design was for 20 something, and now people are finishing with half that, does this mean they never got to put enough points in stuff that was designed to have the points put in it?
Anyway, I guess we wait and see. I still reckon the game is about as broken as a game can be, but what the fanboys don't seem to understand is that calling it broken, AND playing it and having fun, are not mutually exclusive.
If a game this broken is still fun to play, imagine how good it could have been!
I reckon one area that a lot would agree with though, is that the dungeons and puzzles are very well done, at least in the early game, which is where I am still.